[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://bkbuvtya3uk3x"] [ext_resource type="Shader" path="res://render/shader/effect_skew1.gdshader" id="1_dcuof"] [ext_resource type="Texture2D" uid="uid://csjm7d1tg6b50" path="res://render/texture/particle/mask/mask6.png" id="3_p44lv"] [ext_resource type="Texture2D" uid="uid://c4byf37he3mjt" path="res://render/texture/particle/noise/noise1.png" id="4_vjpnf"] [resource] render_priority = 0 shader = ExtResource("1_dcuof") shader_parameter/distortionView = 0.06 shader_parameter/speedView = 0.5 shader_parameter/noise = ExtResource("4_vjpnf") shader_parameter/tex_mask = ExtResource("3_p44lv")