[gd_scene load_steps=3 format=3 uid="uid://dv11n1ubr3a7g"] [ext_resource type="PackedScene" uid="uid://do7abukgd54js" path="res://addons/MetroidvaniaSystem/Nodes/RoomInstance.tscn" id="1_cssoy"] [ext_resource type="MeshLibrary" uid="uid://bhmla7vrwht8d" path="res://resource/mesh_library/mesh_library.tres" id="2_d5afl"] [node name="Level" type="Node3D"] [node name="RoomInstance" parent="." instance=ExtResource("1_cssoy")] [node name="Light" type="Node3D" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="Light"] transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 4.395, 4.76584, 0) light_energy = 0.738 shadow_enabled = true shadow_transmittance_bias = -16.0 shadow_opacity = 0.5 shadow_blur = 0.0 [node name="OmniLight3D" type="OmniLight3D" parent="Light"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.65528, 1.65104, 2.25257) visible = false omni_range = 12.6107 [node name="Ground" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.4, -1, 3.52) use_collision = true size = Vector3(12.8, 2, 7.04) [node name="GridMap" type="GridMap" parent="."] mesh_library = ExtResource("2_d5afl") cell_size = Vector3(0.64, 0.64, 0.64) data = { "cells": PackedInt32Array(0, 1, 65552, 19, 1, 65552, 19, 0, 65552, 19, 2, 65552, 19, 3, 65552, 19, 7, 65552, 19, 8, 65552, 19, 9, 65552, 19, 10, 65552, 18, 10, 65552, 17, 10, 65552, 16, 10, 65552, 0, 2, 65552, 0, 3, 65552, 0, 9, 65552, 15, 10, 65552, 14, 10, 65552, 13, 10, 65552, 12, 10, 65552, 11, 10, 65552, 8, 10, 65552, 7, 10, 65552, 6, 10, 65552, 5, 10, 65552, 4, 10, 65552, 3, 10, 65552, 2, 10, 65552, 1, 10, 65552, 0, 10, 65552, 0, 65535, 65552, 6, 65535, 65552, 7, 65535, 65552, 8, 65535, 65552, 9, 65535, 65552, 13, 65535, 65552, 14, 65535, 65552, 15, 65535, 65552, 16, 65535, 65552, 65549, 65535, 65552, 65550, 65535, 65552, 65551, 65535, 65552, 65552, 65535, 65552, 65553, 65535, 65552, 65554, 65535, 65552, 9, 10, 65552, 10, 10, 65552, 19, 6, 65552, 19, 5, 65552, 19, 4, 65552, 19, 65535, 65552, 18, 65535, 65552, 17, 65535, 65552, 10, 65535, 65552, 0, 6, 65552, 0, 7, 65552, 0, 8, 65552, 65545, 65535, 65552, 65544, 65535, 65552, 65543, 65535, 65552, 65634, 7, 917504, 65542, 65535, 65552, 65541, 65535, 65552, 65540, 65535, 65552, 65538, 65535, 65552, 65537, 65535, 65552, 65536, 65535, 65552, 65539, 65535, 65552, 65547, 65535, 65552, 65546, 65535, 65552, 65548, 65535, 65552, 65555, 65535, 65552, 1, 65535, 65552, 2, 65535, 65552, 3, 65535, 65552, 4, 65535, 65552, 5, 65535, 65552, 0, 0, 65552, 12, 65535, 65552, 11, 65535, 65552) } metadata/_editor_floor_ = Vector3(0, 0, 0)