[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://bi2ipbximefsr"] [ext_resource type="Resource" uid="uid://bsqk3q6mccllg" path="res://config/attack/normal_hit.tres" id="1_p5wrw"] [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_ud5ph"] [ext_resource type="Animation" uid="uid://bjnkrte7660pt" path="res://resource/skill_animation/hero01_long_skill01.tres" id="2_ewts2"] [ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="3_qwjfl"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="4_3bf64"] [resource] script = ExtResource("1_ud5ph") weapon = ExtResource("4_3bf64") stance_from = 1 stance_to = 2 break_level = 3 action = "attack_heavy" name = "" skill_animation = ExtResource("2_ewts2") attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_p5wrw")]) free_lock = false refresh_animation = false sprite_frames = ExtResource("3_qwjfl") animation_name = "long_skill01"