[gd_scene load_steps=7 format=3 uid="uid://dfjudjr7aq205"] [ext_resource type="Script" path="res://script/ui/hud/skill_item_sub.gd" id="1_awokc"] [ext_resource type="Texture2D" uid="uid://dcld8q2hgpwji" path="res://resource/ui/hud/skill_slot.png" id="2_bl1f4"] [ext_resource type="Shader" path="res://render/shader/ui_skill_icon.gdshader" id="3_lbcyi"] [ext_resource type="Texture2D" uid="uid://clh4rxsuj5hh4" path="res://resource/ui/hud/skill_icon_mask.png" id="4_ccxg7"] [ext_resource type="Texture2D" uid="uid://1s8mmat4sj4j" path="res://resource/ui/icon/skill/default.png" id="5_p7y4q"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_vtxiw"] shader = ExtResource("3_lbcyi") shader_parameter/mask_texture = ExtResource("4_ccxg7") [node name="Skill" type="Control"] layout_mode = 3 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -80.0 offset_top = -16.0 offset_right = -48.0 offset_bottom = 16.0 grow_horizontal = 2 grow_vertical = 2 pivot_offset = Vector2(16, 16) script = ExtResource("1_awokc") [node name="SkillSlot" type="TextureRect" parent="."] layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -16.0 offset_top = -16.0 offset_right = 16.0 offset_bottom = 16.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("2_bl1f4") [node name="SkillIcon" type="TextureRect" parent="."] material = SubResource("ShaderMaterial_vtxiw") layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -16.0 offset_top = -16.0 offset_right = 16.0 offset_bottom = 16.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("5_p7y4q")