@tool extends Node3D enum EActionType {Pressed, Released} enum ECharacterType {Player, Monster, Bullet} enum ETeam {Player, Monster} enum EStance { Idle,Ground1,Ground2,Ground3,Ground4,Ground5,Ground6,Ground7, AirIdle = 10,Air1,Air2,Air3, None = 99, Any = 100, } enum EBreakLevel {None, Cancel, Jump, Break, Walk} #不可打断 取消技打断 跳跃打断 连招打断 行走打断