[gd_scene load_steps=2 format=3 uid="uid://64e2u2uedpi1"] [ext_resource type="Texture2D" uid="uid://xtipei54v35i" path="res://render/texture/decal/readiness_monster.png" id="1_2mpei"] [node name="ReadinessHero" type="Decal"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.358925, 0) size = Vector3(1, 1, 1) texture_emission = ExtResource("1_2mpei") normal_fade = 0.5 cull_mask = 1