[gd_scene load_steps=7 format=3 uid="uid://c37rf5ecfrvwn"] [ext_resource type="PackedScene" uid="uid://ksxwg0alt2us" path="res://scene/character/character.tscn" id="1_eshlr"] [ext_resource type="Script" path="res://script/character/monster/ai.gd" id="2_7ei2q"] [ext_resource type="Script" path="res://addons/beehave/nodes/beehave_tree.gd" id="3_x3u4t"] [ext_resource type="Script" path="res://addons/beehave/nodes/composites/sequence.gd" id="4_k2hsy"] [ext_resource type="PackedScene" uid="uid://1t2pkg7j2dkg" path="res://scene/ai/action/find_target.tscn" id="5_t0771"] [ext_resource type="PackedScene" uid="uid://06ww04hf5wl0" path="res://scene/ai/action/move_to_target.tscn" id="6_v4m1x"] [node name="Character" instance=ExtResource("1_eshlr")] [node name="Status" parent="." index="1"] speed_up_rate = -0.5 [node name="View" parent="." index="2"] animation = &"long_air_attack01" [node name="AI" type="Node3D" parent="." index="8"] script = ExtResource("2_7ei2q") [node name="BeehaveTree" type="Node" parent="AI" index="0"] script = ExtResource("3_x3u4t") [node name="SequenceComposite" type="Node" parent="AI/BeehaveTree" index="0"] script = ExtResource("4_k2hsy") [node name="FindTarget" parent="AI/BeehaveTree/SequenceComposite" index="0" instance=ExtResource("5_t0771")] [node name="MoveToTarget" parent="AI/BeehaveTree/SequenceComposite" index="1" instance=ExtResource("6_v4m1x")]