[gd_scene load_steps=4 format=3 uid="uid://chi3x0mugaiu4"] [ext_resource type="Script" path="res://script/ui/hud/weapon_item_sub.gd" id="1_si20m"] [ext_resource type="Texture2D" uid="uid://7138jsp4yabf" path="res://resource/ui/hud/weapon_slot.png" id="2_cxs45"] [ext_resource type="Texture2D" uid="uid://ksw3dvkdv6ud" path="res://resource/ui/icon/long.png" id="3_i0fx0"] [node name="Weapon" type="Control"] layout_mode = 3 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -80.0 offset_top = -16.0 offset_right = -48.0 offset_bottom = 16.0 grow_horizontal = 2 grow_vertical = 2 pivot_offset = Vector2(16, 16) script = ExtResource("1_si20m") [node name="WeaponSlot" type="TextureRect" parent="."] layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -16.0 offset_top = -16.0 offset_right = 16.0 offset_bottom = 16.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("2_cxs45") [node name="WeaponIcon" type="TextureRect" parent="."] layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -32.0 offset_top = -32.0 offset_right = 32.0 offset_bottom = 32.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("3_i0fx0")