[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://cahm6vjsskkc5"] [ext_resource type="Resource" uid="uid://dmfr73m28vsqj" path="res://config/attack/sharp_normal_hit_back_hard.tres" id="1_o1kbx"] [ext_resource type="Animation" uid="uid://dbm6ssy6cqb2d" path="res://resource/skill_animation/hero01_long_stab03.tres" id="2_jcwvc"] [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_o1kbx"] [ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="3_51oqr"] [ext_resource type="Resource" uid="uid://rxt1emwats2v" path="res://config/character/bullet_hero01_long_stab.tres" id="4_hrq33"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="6_cys3s"] [resource] script = ExtResource("3_51oqr") weapon = ExtResource("6_cys3s") action = "attack_heavy" name = "" sub_character = ExtResource("4_hrq33") skill_animation = ExtResource("2_jcwvc") stance_from = 30 stance_to = 99 break_level = 3 is_charging = false attack1 = ExtResource("1_o1kbx") attack1_box = ExtResource("2_o1kbx") attack1_with_stop = false attack2_with_stop = false mp_cost = 0 mp_sub_cost = false free_lock = false ignore_push = true is_lock_x = true is_lock_x_move = true range = 0.0 warn_type = 0 animation_name = "long_skill_stab02"