[gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=7 format=3 uid="uid://d1q7buaerirow"] [ext_resource type="Resource" uid="uid://dib6g7t6p5ac2" path="res://config/attack/blunt_normal_hit.tres" id="1_cut8n"] [ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_bgip4"] [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="3_agxba"] [ext_resource type="Animation" uid="uid://dia1xwl6foafg" path="res://resource/skill_animation/hero01_fist_air_attack02.tres" id="4_jbb00"] [ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="5_byipk"] [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_ad202"] [resource] script = ExtResource("3_agxba") weapon = ExtResource("6_ad202") stance_from = 11 stance_to = 12 break_level = 3 action = "attack_light" name = "" skill_animation = ExtResource("4_jbb00") free_lock = false attack1 = ExtResource("1_cut8n") attack1_box = ExtResource("2_bgip4") refresh_animation = false sprite_frames = ExtResource("5_byipk") animation_name = "fist_air_attack02"