[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://fnub06pyo2l8"] [ext_resource type="Resource" uid="uid://cw7rb4rlfw33q" path="res://config/attack/sharp_heavy_hit_back.tres" id="1_2k8jp"] [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_1jdoh"] [ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="3_tbh7t"] [ext_resource type="Animation" uid="uid://nhnwu6uccylr" path="res://resource/skill_animation/hero01_long_stab02.tres" id="4_2k8jp"] [ext_resource type="SpriteFrames" uid="uid://c6w03xigmrd31" path="res://resource/animation/character/hero01_long_skill03.aseprite" id="5_ys6gu"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="6_3b28o"] [resource] script = ExtResource("3_tbh7t") weapon = ExtResource("6_3b28o") action = "none" name = "" skill_animation = ExtResource("4_2k8jp") stance_from = 99 stance_to = 99 break_level = 0 is_charging = false attack1 = ExtResource("1_2k8jp") attack1_box = ExtResource("2_1jdoh") attack1_with_pause_frame = false attack1_with_stop = false attack2_with_pause_frame = false attack2_with_stop = false mp_cost = 0 mp_sub_cost = false free_lock = false ignore_push = true with_stop = false is_lock_x = true is_lock_x_move = true range = 0.0 warn_type = 0 sprite_frames = ExtResource("5_ys6gu") animation_name = "long_skill_stab02"