[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://dekpkk8o6o8hk"] [ext_resource type="Resource" uid="uid://c87w2x5qfqdns" path="res://config/attack/blunt_normal_hit_back.tres" id="1_2tlt3"] [ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_7j3rd"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="2_fde7v"] [ext_resource type="Animation" uid="uid://c6mk8tfdpniys" path="res://resource/skill_animation/hero01_fist_attack03.tres" id="3_6rajt"] [ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="4_orcy6"] [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="5_r5lmk"] [resource] script = ExtResource("2_fde7v") weapon = ExtResource("5_r5lmk") action = "attack_light" name = "" skill_animation = ExtResource("3_6rajt") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_2tlt3") attack1_box = ExtResource("2_7j3rd") stance_from = 2 stance_to = 3 break_level = 3 is_charging = false mp_cost = 0 mp_sub_cost = false warn_type = 0 with_stop = false is_lock_x = true refresh_animation = false sprite_frames = ExtResource("4_orcy6") animation_name = "fist_attack03"