[gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=4 format=3 uid="uid://cuwtxibg84nno"] [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_702bi"] [ext_resource type="Animation" uid="uid://dokxns0q44rux" path="res://resource/skill_animation/hero01_common_skill0101.tres" id="2_o71rh"] [ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_ppacp"] [resource] script = ExtResource("1_702bi") stance_from = 100 stance_to = 2 break_level = 3 action = "none" name = "" skill_animation = ExtResource("2_o71rh") attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([]) sub_character_list = Array[Resource("res://script/config/character_cfg.gd")]([]) free_lock = false refresh_animation = false sprite_frames = ExtResource("3_ppacp") animation_name = "long_attack01"