[gd_scene load_steps=14 format=3 uid="uid://5d1a3s6x77wd"] [ext_resource type="Script" path="res://script/effect/particle.gd" id="1_2t2j1"] [ext_resource type="Texture2D" uid="uid://bjv7f83tdgq17" path="res://render/texture/decal/decal_explode.png" id="2_vkpca"] [ext_resource type="Script" path="res://script/effect/particle_decal.gd" id="3_dwi0o"] [ext_resource type="Shader" path="res://render/shader/particle_ground.gdshader" id="4_ppovm"] [ext_resource type="Texture2D" uid="uid://cvm7ouwqnp235" path="res://render/texture/particle/shape/circle4.png" id="5_ckrbk"] [sub_resource type="Curve" id="Curve_w5jkx"] max_value = 0.6 _data = [Vector2(0, 0), 0.0, 0.84, 0, 0, Vector2(0.0196078, 0.6), 0.0, 0.0, 0, 0, Vector2(1, 0.6), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="ShaderMaterial" id="ShaderMaterial_70q7o"] render_priority = 0 shader = ExtResource("4_ppovm") shader_parameter/tex_main = ExtResource("5_ckrbk") [sub_resource type="Curve" id="Curve_yx8ux"] _data = [Vector2(0, 0.296703), 0.0, -0.296703, 0, 1, Vector2(1, 0), -0.296703, 0.0, 1, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_vgydt"] curve = SubResource("Curve_yx8ux") [sub_resource type="Curve" id="Curve_o1uxt"] max_value = 2.0 _data = [Vector2(0, 0.369062), 0.0, 1.4, 0, 0, Vector2(0.0923077, 1.60414), 0.0, 0.0, 0, 0, Vector2(1, 2), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_plhfa"] curve = SubResource("Curve_o1uxt") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ro7la"] particle_flag_disable_z = true angle_min = 1.07288e-05 angle_max = 720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_plhfa") alpha_curve = SubResource("CurveTexture_vgydt") [sub_resource type="QuadMesh" id="QuadMesh_apjnk"] [node name="Particle" type="Node3D"] script = ExtResource("1_2t2j1") [node name="DecalExplode" type="Decal" parent="."] size = Vector3(1, 1, 1) texture_albedo = ExtResource("2_vkpca") modulate = Color(0, 0, 0, 1) normal_fade = 0.999 upper_fade = 21.3037 cull_mask = 1 script = ExtResource("3_dwi0o") lifetime = 3.0 scale_curve = SubResource("Curve_w5jkx") [node name="Shockwave" type="GPUParticles3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0) layers = 512 material_override = SubResource("ShaderMaterial_70q7o") cast_shadow = 0 emitting = false amount = 1 lifetime = 0.3 one_shot = true fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_ro7la") draw_pass_1 = SubResource("QuadMesh_apjnk")