[gd_scene load_steps=6 format=3 uid="uid://me2heq5v1c5q"] [ext_resource type="Script" path="res://script/effect/particle.gd" id="1_5usbn"] [ext_resource type="Material" uid="uid://dtyosukxpf33d" path="res://render/material/effect_slash.tres" id="2_w7v70"] [ext_resource type="Material" uid="uid://dubkkji6sm8on" path="res://render/process_material/slash_normal.tres" id="3_uy3s2"] [ext_resource type="ArrayMesh" uid="uid://dq207a0waxk0j" path="res://render/mesh/slash1.obj" id="4_1ed4g"] [ext_resource type="Material" uid="uid://bkbuvtya3uk3x" path="res://render/material/effect_skew1.tres" id="5_uwxv5"] [node name="Particle" type="Node3D"] script = ExtResource("1_5usbn") [node name="Slash" type="GPUParticles3D" parent="."] layers = 512 material_override = ExtResource("2_w7v70") cast_shadow = 0 gi_mode = 0 emitting = false amount = 1 lifetime = 0.25 one_shot = true speed_scale = 1.5 fixed_fps = 60 local_coords = true process_material = ExtResource("3_uy3s2") draw_pass_1 = ExtResource("4_1ed4g") [node name="Skew1" type="GPUParticles3D" parent="."] transform = Transform3D(0.99, 0, 0, 0, 0.99, 0, 0, 0, 0.99, 0, 0, 0) layers = 512 material_override = ExtResource("5_uwxv5") cast_shadow = 0 gi_mode = 0 emitting = false amount = 1 lifetime = 0.25 one_shot = true speed_scale = 1.5 fixed_fps = 60 local_coords = true process_material = ExtResource("3_uy3s2") draw_pass_1 = ExtResource("4_1ed4g")