extends Control class_name CoreItemSub @onready var icon: TextureRect = $CoreIcon as TextureRect @onready var slot: TextureRect = $CoreSlot as TextureRect @onready var icon_empty: Texture2D = load("res://resource/ui/icon/core/empty.png") as Texture2D func set_icon(value: Texture2D): if value: icon.texture = value else: icon.texture = icon_empty