[gd_scene load_steps=8 format=3 uid="uid://blt6kqia1fdim"] [ext_resource type="Script" path="res://script/effect/particle.gd" id="1_m0soh"] [ext_resource type="RibbonTrailMesh" uid="uid://c3rjewvjwg3nq" path="res://render/trail_mesh/fragment_cloth.tres" id="2_foper"] [sub_resource type="Curve" id="Curve_sjrhq"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_wpjie"] curve = SubResource("Curve_sjrhq") [sub_resource type="Curve" id="Curve_bxm7h"] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_apkn5"] curve = SubResource("Curve_bxm7h") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_nv0pr"] spread = 180.0 initial_velocity_min = 2.0 initial_velocity_max = 3.0 gravity = Vector3(0, -1, 0) damping_min = 2.0 damping_max = 2.0 alpha_curve = SubResource("CurveTexture_wpjie") turbulence_enabled = true turbulence_noise_strength = 2.0 turbulence_noise_speed_random = 2.0 turbulence_influence_over_life = SubResource("CurveTexture_apkn5") [node name="Particle" type="Node3D"] script = ExtResource("1_m0soh") [node name="Flare" type="GPUParticles3D" parent="."] emitting = false one_shot = true explosiveness = 1.0 trail_enabled = true trail_lifetime = 0.1 process_material = SubResource("ParticleProcessMaterial_nv0pr") draw_pass_1 = ExtResource("2_foper")