extends Decal class_name ParticleDecal @export var lifetime : float = 1 @export var gradient : Gradient @export var scale_curve : Curve @export var rotate : int var lifetime_now : float func on_process(delta:float): lifetime_now += delta var rate = lifetime_now / lifetime if rate > 1: return #色带 if gradient: modulate = gradient.sample(rate) else: modulate.a = 1 - rate #缩放曲线 if scale_curve: var scale_sample = scale_curve.sample(rate) scale = Vector3(scale_sample,1,scale_sample) #旋转 rotation_degrees.y = rotate * rate