[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://dkr1k00c2eecc"] [ext_resource type="Resource" uid="uid://d3mcp8sf6qbmd" path="res://config/attack/sharp_normal_hit.tres" id="1_6ven2"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="1_gik08"] [ext_resource type="Animation" uid="uid://daopmieibx3b7" path="res://resource/skill_animation/hero01_long_attack01.tres" id="2_6nbpq"] [ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_my38a"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="4_id85o"] [ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="5_xel5p"] [resource] script = ExtResource("1_gik08") weapon = ExtResource("4_id85o") action = "attack_light" name = "" skill_animation = ExtResource("2_6nbpq") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_6ven2") attack1_box = ExtResource("2_my38a") attack1_with_pause_frame = true attack1_with_stop = true attack2_with_pause_frame = false attack2_with_stop = false stance_from = 0 stance_to = 1 break_level = 3 is_charging = false mp_cost = 0 mp_sub_cost = false warn_type = 0 with_stop = false is_lock_x = true refresh_animation = false sprite_frames = ExtResource("5_xel5p") animation_name = "long_attack01"