[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://cwqbhrv8bd5vn"] [ext_resource type="Resource" uid="uid://2bkub7vmxjeu" path="res://config/attack/sharp_mid_hit_blow.tres" id="1_blbi2"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="1_ud5ph"] [ext_resource type="Animation" uid="uid://bjnkrte7660pt" path="res://resource/skill_animation/hero01_long_skill01.tres" id="2_ewts2"] [ext_resource type="Resource" uid="uid://hg1w2k1u3wn" path="res://config/attack_box/circle_large.tres" id="2_fayd5"] [ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="3_qwjfl"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="4_3bf64"] [resource] script = ExtResource("1_ud5ph") weapon = ExtResource("4_3bf64") action = "attack_heavy" name = "" skill_animation = ExtResource("2_ewts2") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_blbi2") attack1_box = ExtResource("2_fayd5") attack1_with_pause_frame = true attack1_with_stop = true attack2_with_pause_frame = false attack2_with_stop = false stance_from = 1 stance_to = 2 break_level = 3 is_charging = false mp_cost = 0 mp_sub_cost = false warn_type = 0 with_stop = false is_lock_x = true refresh_animation = false sprite_frames = ExtResource("3_qwjfl") animation_name = "long_skill01"