[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://b8ocmb4hirugq"] [ext_resource type="Resource" uid="uid://d3mcp8sf6qbmd" path="res://config/attack/sharp_normal_hit.tres" id="1_x4j5i"] [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_y3ex2"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_dsbdj"] [ext_resource type="Animation" uid="uid://b7f0rdven8gdc" path="res://resource/skill_animation/hero01_long_skill03.tres" id="4_ueoqc"] [ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="5_n3on7"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="6_ypok6"] [resource] script = ExtResource("3_dsbdj") weapon = ExtResource("6_ypok6") action = "attack_heavy" name = "" skill_animation = ExtResource("4_ueoqc") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_x4j5i") attack1_box = ExtResource("2_y3ex2") attack1_with_pause_frame = false attack1_with_stop = false attack2_with_pause_frame = false attack2_with_stop = false stance_from = 3 stance_to = 30 break_level = 3 is_charging = false mp_cost = 0 mp_sub_cost = false warn_type = 0 with_stop = false is_lock_x = true is_lock_x_move = true refresh_animation = false sprite_frames = ExtResource("5_n3on7") animation_name = "long_skill03"