[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://dvnwgl10tljft"] [ext_resource type="Resource" uid="uid://4o4v0ruyag5a" path="res://config/attack/blunt_throw_end_hit_down.tres" id="1_dh40s"] [ext_resource type="Resource" uid="uid://dp8schthpyl3l" path="res://config/attack_box/throw.tres" id="2_1sc65"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_8mjpe"] [ext_resource type="Animation" uid="uid://batvpnk7jfc2a" path="res://resource/skill_animation/hero01_fist_skill02.tres" id="4_mq2d2"] [ext_resource type="SpriteFrames" uid="uid://cajgs8smbkjan" path="res://resource/animation/character/hero01_fist_skill01.aseprite" id="5_kkp4n"] [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_12y4k"] [resource] script = ExtResource("3_8mjpe") weapon = ExtResource("6_12y4k") action = "none" name = "" skill_animation = ExtResource("4_mq2d2") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_dh40s") attack1_box = ExtResource("2_1sc65") stance_from = 99 stance_to = 3 break_level = 3 is_charging = false mp_cost = 0 refresh_animation = false sprite_frames = ExtResource("5_kkp4n") animation_name = ""