[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://5ufjc1dso0y8"] [ext_resource type="Resource" uid="uid://btg40rn2f36c2" path="res://config/attack/sharp_normal_hit_back.tres" id="1_7ai5j"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="1_uaib7"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="2_8uqiw"] [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_j0l20"] [ext_resource type="Animation" uid="uid://c8yueqe7rjn60" path="res://resource/skill_animation/hero01_long_attack03.tres" id="2_ugt3f"] [ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_sr2og"] [resource] script = ExtResource("1_uaib7") weapon = ExtResource("2_8uqiw") action = "attack_light" name = "" skill_animation = ExtResource("2_ugt3f") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_7ai5j") attack1_box = ExtResource("2_j0l20") attack2 = ExtResource("1_7ai5j") attack2_box = ExtResource("2_j0l20") stance_from = 2 stance_to = 3 break_level = 3 is_charging = false mp_cost = 0 refresh_animation = false sprite_frames = ExtResource("3_sr2og") animation_name = "long_attack03"