[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://b705py5rht5i3"] [ext_resource type="Resource" uid="uid://bv4uoey1liqoq" path="res://config/attack/sharp_heavy_hit_blow.tres" id="1_5rgpl"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="2_0x7hh"] [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_2wu8a"] [ext_resource type="Animation" uid="uid://bh5s2t3cbobpp" path="res://resource/skill_animation/hero01_long_air_attack03.tres" id="3_1erk8"] [ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="4_wrd60"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="5_u3vas"] [resource] script = ExtResource("2_0x7hh") weapon = ExtResource("5_u3vas") action = "attack_light" name = "" skill_animation = ExtResource("3_1erk8") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_5rgpl") attack1_box = ExtResource("2_2wu8a") stance_from = 12 stance_to = 13 break_level = 3 refresh_animation = false sprite_frames = ExtResource("4_wrd60") animation_name = "long_air_attack03"