[gd_scene load_steps=11 format=3 uid="uid://b1eg05rgvdjk"] [ext_resource type="Script" uid="uid://dxoik7jm7xm2q" path="res://script/effect/particle.gd" id="1_2t2j1"] [ext_resource type="Shader" uid="uid://wbnso7r87cpj" path="res://render/shader/particle_ground.gdshader" id="4_riq1c"] [ext_resource type="Texture2D" uid="uid://cvm7ouwqnp235" path="res://render/texture/particle/shape/circle4.png" id="5_feq6c"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_0b0aa"] render_priority = 0 shader = ExtResource("4_riq1c") shader_parameter/tex_main = ExtResource("5_feq6c") [sub_resource type="Curve" id="Curve_ll1if"] _data = [Vector2(0, 0.296703), 0.0, -0.296703, 0, 1, Vector2(1, 0), -0.296703, 0.0, 1, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_rq071"] curve = SubResource("Curve_ll1if") [sub_resource type="Curve" id="Curve_63se2"] _limits = [0.0, 1.5, 0.0, 1.0] _data = [Vector2(0, 0.561815), 0.0, 0.332521, 0, 1, Vector2(1, 0.894336), 0.332521, 0.0, 1, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_jbxxs"] curve = SubResource("Curve_63se2") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_egb3n"] particle_flag_disable_z = true angle_min = 1.07288e-05 angle_max = 720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_jbxxs") alpha_curve = SubResource("CurveTexture_rq071") [sub_resource type="QuadMesh" id="QuadMesh_36ni8"] [node name="Particle" type="Node3D"] script = ExtResource("1_2t2j1") [node name="Shockwave" type="GPUParticles3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0) layers = 512 material_override = SubResource("ShaderMaterial_0b0aa") cast_shadow = 0 emitting = false amount = 1 lifetime = 0.2 one_shot = true fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_egb3n") draw_pass_1 = SubResource("QuadMesh_36ni8")