[gd_scene load_steps=25 format=3 uid="uid://cjk6qgyum7s06"] [ext_resource type="Script" uid="uid://dxoik7jm7xm2q" path="res://script/effect/particle.gd" id="1_su3d3"] [ext_resource type="Shader" uid="uid://b4x52xwsln0sq" path="res://render/shader/effect_slash.gdshader" id="2_lplla"] [ext_resource type="Texture2D" uid="uid://4cxxxxdbbugc" path="res://render/texture/particle/gradient/gradient1.png" id="3_j3m43"] [ext_resource type="Texture2D" uid="uid://c4byf37he3mjt" path="res://render/texture/particle/noise/noise1.png" id="4_ysrpo"] [ext_resource type="Texture2D" uid="uid://vy3c8opc6uju" path="res://render/texture/particle/mask/mask17.png" id="5_g2l6f"] [ext_resource type="Texture2D" uid="uid://dd3e7ol8qa5eq" path="res://render/texture/particle/noise/noise2.png" id="6_f3j5o"] [ext_resource type="ArrayMesh" uid="uid://bhqhfenm05vo2" path="res://render/mesh/cone1.obj" id="7_rocfj"] [ext_resource type="Texture2D" uid="uid://bn6fmxdjlp3wf" path="res://render/texture/particle/mask/mask19.png" id="8_m22k8"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_o8ftl"] render_priority = 0 shader = ExtResource("2_lplla") shader_parameter/tex_main = ExtResource("4_ysrpo") shader_parameter/tex_noise = ExtResource("6_f3j5o") shader_parameter/tex_mask = ExtResource("5_g2l6f") shader_parameter/tex_gradient = ExtResource("3_j3m43") [sub_resource type="Curve" id="Curve_bdctv"] _data = [Vector2(0, 0.8), 0.0, 0.0, 0, 0, Vector2(0.7, 0.8), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 metadata/_snap_enabled = true [sub_resource type="CurveTexture" id="CurveTexture_m48f2"] curve = SubResource("Curve_bdctv") [sub_resource type="Curve" id="Curve_4dher"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 1, Vector2(0.8, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -5.0, 0.0, 1, 0] point_count = 3 metadata/_snap_enabled = true [sub_resource type="CurveTexture" id="CurveTexture_8amm6"] curve = SubResource("Curve_4dher") [sub_resource type="Curve" id="Curve_sj31i"] _limits = [0.0, 1.1, 0.0, 1.0] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1.1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_7t17x"] curve = SubResource("Curve_sj31i") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_jaj3c"] particle_flag_rotate_y = true angle_min = 180.0 angle_max = 180.0 angular_velocity_min = -720.0 angular_velocity_max = -720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_7t17x") alpha_curve = SubResource("CurveTexture_m48f2") emission_curve = SubResource("CurveTexture_8amm6") [sub_resource type="ShaderMaterial" id="ShaderMaterial_lhosn"] render_priority = 0 shader = ExtResource("2_lplla") shader_parameter/tex_main = ExtResource("4_ysrpo") shader_parameter/tex_noise = ExtResource("6_f3j5o") shader_parameter/tex_mask = ExtResource("8_m22k8") shader_parameter/tex_gradient = ExtResource("3_j3m43") [sub_resource type="Curve" id="Curve_428xu"] _data = [Vector2(0, 0.4), 0.0, 0.0, 0, 0, Vector2(0.7, 0.4), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 metadata/_snap_enabled = true [sub_resource type="CurveTexture" id="CurveTexture_biuxp"] curve = SubResource("Curve_428xu") [sub_resource type="Curve" id="Curve_wydfe"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 1, Vector2(0.8, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -5.0, 0.0, 1, 0] point_count = 3 metadata/_snap_enabled = true [sub_resource type="CurveTexture" id="CurveTexture_4a32j"] curve = SubResource("Curve_wydfe") [sub_resource type="Curve" id="Curve_5riit"] _limits = [0.0, 1.1, 0.0, 1.0] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1.1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_cu1pv"] curve = SubResource("Curve_5riit") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_tgnui"] particle_flag_rotate_y = true angle_min = 180.0 angle_max = 180.0 angular_velocity_min = -720.0 angular_velocity_max = -720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_cu1pv") alpha_curve = SubResource("CurveTexture_biuxp") emission_curve = SubResource("CurveTexture_4a32j") [node name="Particle" type="Node3D"] script = ExtResource("1_su3d3") [node name="Slash" type="GPUParticles3D" parent="."] transform = Transform3D(-1.09278e-08, -1.5, 0, 0.25, -6.55671e-08, 0, 0, 0, 0.25, 0, 0, 0) layers = 512 material_override = SubResource("ShaderMaterial_o8ftl") cast_shadow = 0 gi_mode = 0 emitting = false amount = 1 lifetime = 0.2 one_shot = true speed_scale = 2.5 fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_jaj3c") draw_pass_1 = ExtResource("7_rocfj") [node name="Slash2" type="GPUParticles3D" parent="."] transform = Transform3D(-8.74228e-09, -0.75, 0, 0.2, -3.27835e-08, 0, 0, 0, 0.2, 0, 0, 0) layers = 512 material_override = SubResource("ShaderMaterial_lhosn") cast_shadow = 0 gi_mode = 0 emitting = false amount = 1 lifetime = 0.6 one_shot = true speed_scale = 2.5 fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_tgnui") draw_pass_1 = ExtResource("7_rocfj")