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[gd_resource type="ShaderMaterial" load_steps=7 format=3 uid="uid://hmd3hkbgbf03"]
[ext_resource type="Shader" uid="uid://keyjsvf4g3fl" path="res://render/shader/level_grid_block.gdshader" id="1_a41du"]
[ext_resource type="Texture2D" uid="uid://hgvokjy0feyp" path="res://render/texture/material/Bricks099_1K-JPG_Roughness.jpg" id="2_slcau"]
[ext_resource type="Texture2D" uid="uid://b68d8yjcj01yp" path="res://render/texture/material/Bricks099_1K-JPG_NormalGL.jpg" id="3_nxigh"]
[ext_resource type="Texture2D" uid="uid://dnblkeesjv16a" path="res://render/texture/particle/noise/noise4.png" id="4_3t5gh"]
[ext_resource type="Texture2D" uid="uid://c4byf37he3mjt" path="res://render/texture/particle/noise/noise1.png" id="5_hl2lv"]
[ext_resource type="Texture2D" uid="uid://dyp1l3nr6d5rw" path="res://render/texture/particle/noise/noise3.png" id="6_gid2t"]
[resource]
render_priority = 0
shader = ExtResource("1_a41du")
shader_parameter/is_target = false
shader_parameter/is_focus = false
shader_parameter/target_position_y = 1.28
shader_parameter/target_level_top_y = 5.76
shader_parameter/focus_min = Vector3(0, 0, 0)
shader_parameter/focus_max = Vector3(13.44, 7.04, 7.04)
shader_parameter/tex_noise1 = ExtResource("4_3t5gh")
shader_parameter/tex_noise2 = ExtResource("5_hl2lv")
shader_parameter/tex_noise_sub = ExtResource("6_gid2t")
shader_parameter/tex_material = ExtResource("2_slcau")
shader_parameter/tex_material_normal = ExtResource("3_nxigh")