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133 lines
4.5 KiB
Plaintext
133 lines
4.5 KiB
Plaintext
[gd_scene load_steps=25 format=3 uid="uid://dvkfbt8pr02kc"]
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[ext_resource type="Script" path="res://script/effect/particle.gd" id="1_s10io"]
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[ext_resource type="Shader" path="res://render/shader/particle.gdshader" id="2_0i1uu"]
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[ext_resource type="Texture2D" uid="uid://bb0yfk0u4lqqn" path="res://render/texture/particle/shape/flare1.png" id="3_knvot"]
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[ext_resource type="Texture2D" uid="uid://colhtjt8jon3v" path="res://render/texture/particle/shape/smoke.png" id="4_e2q44"]
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[ext_resource type="RibbonTrailMesh" uid="uid://bs5hlmt5xvqfd" path="res://render/trail_mesh/flare_sharp.tres" id="5_h0mjw"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_dkmkb"]
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render_priority = 0
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shader = ExtResource("2_0i1uu")
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shader_parameter/tex_main = ExtResource("3_knvot")
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[sub_resource type="Curve" id="Curve_n5hkj"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.82266, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_hdmmt"]
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curve = SubResource("Curve_n5hkj")
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[sub_resource type="Curve" id="Curve_2o6rl"]
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max_value = 6.0
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_data = [Vector2(0, 4.81319), 0.0, 9.63692, 0, 0, Vector2(0.123153, 6), 0.0, 0.0, 0, 0, Vector2(0.221675, 6), 0.0, 0.0, 0, 0, Vector2(1, 4.68132), 0.0, 0.0, 0, 0]
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point_count = 4
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[sub_resource type="CurveTexture" id="CurveTexture_5ce5r"]
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curve = SubResource("Curve_2o6rl")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_acw2w"]
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particle_flag_disable_z = true
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angle_min = 1.07288e-05
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angle_max = 720.0
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gravity = Vector3(0, 0, 0)
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scale_curve = SubResource("CurveTexture_5ce5r")
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color = Color(0.635294, 0.827451, 1, 1)
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alpha_curve = SubResource("CurveTexture_hdmmt")
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[sub_resource type="QuadMesh" id="QuadMesh_0j7av"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_vkw8i"]
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render_priority = 0
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shader = ExtResource("2_0i1uu")
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shader_parameter/tex_main = ExtResource("4_e2q44")
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[sub_resource type="Curve" id="Curve_didyq"]
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_data = [Vector2(0, 0.32967), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_3pi6l"]
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curve = SubResource("Curve_didyq")
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[sub_resource type="Curve" id="Curve_6dnuy"]
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max_value = 4.0
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_data = [Vector2(0, 1.75824), 0.0, 0.0, 0, 0, Vector2(1, 2.76923), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_skg43"]
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curve = SubResource("Curve_6dnuy")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gjwvd"]
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particle_flag_disable_z = true
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angle_min = 1.07288e-05
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angle_max = 720.0
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velocity_pivot = Vector3(0, 0, 1)
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spread = 180.0
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initial_velocity_max = 0.2
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gravity = Vector3(0, 0, 0)
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scale_curve = SubResource("CurveTexture_skg43")
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color = Color(0.521569, 0.509804, 0.501961, 1)
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alpha_curve = SubResource("CurveTexture_3pi6l")
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[sub_resource type="QuadMesh" id="QuadMesh_0kefl"]
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[sub_resource type="Curve" id="Curve_axcwu"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_4i24b"]
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curve = SubResource("Curve_axcwu")
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[sub_resource type="Gradient" id="Gradient_q1rex"]
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offsets = PackedFloat32Array(0, 0.285714, 1)
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 0.52549, 1, 0, 0, 0, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_xgy3m"]
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gradient = SubResource("Gradient_q1rex")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5lomq"]
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spread = 180.0
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initial_velocity_min = 5.0
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initial_velocity_max = 6.0
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color_ramp = SubResource("GradientTexture1D_xgy3m")
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alpha_curve = SubResource("CurveTexture_4i24b")
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[node name="Particle" type="Node3D"]
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script = ExtResource("1_s10io")
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[node name="Slash" type="GPUParticles3D" parent="."]
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layers = 512
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material_override = SubResource("ShaderMaterial_dkmkb")
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cast_shadow = 0
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emitting = false
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amount = 1
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lifetime = 0.15
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one_shot = true
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fixed_fps = 60
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local_coords = true
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process_material = SubResource("ParticleProcessMaterial_acw2w")
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draw_pass_1 = SubResource("QuadMesh_0j7av")
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[node name="Smoke" type="GPUParticles3D" parent="."]
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layers = 512
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material_override = SubResource("ShaderMaterial_vkw8i")
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cast_shadow = 0
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emitting = false
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amount = 2
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lifetime = 2.0
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one_shot = true
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explosiveness = 1.0
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local_coords = true
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process_material = SubResource("ParticleProcessMaterial_gjwvd")
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draw_pass_1 = SubResource("QuadMesh_0kefl")
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[node name="Flare" type="GPUParticles3D" parent="."]
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emitting = false
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lifetime = 0.2
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one_shot = true
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explosiveness = 1.0
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trail_enabled = true
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trail_lifetime = 0.1
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process_material = SubResource("ParticleProcessMaterial_5lomq")
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draw_pass_1 = ExtResource("5_h0mjw")
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