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[gd_scene load_steps=5 format=3 uid="uid://b2h4pcmlii7dg"]
[ext_resource type="Material" uid="uid://dtyosukxpf33d" path="res://render/material/effect_slash.tres" id="1_6c80n"]
[ext_resource type="Script" path="res://script/effect/particle.gd" id="1_fx8ev"]
[ext_resource type="Material" uid="uid://dubkkji6sm8on" path="res://render/process_material/slash_normal.tres" id="2_eq67i"]
[ext_resource type="ArrayMesh" uid="uid://dq207a0waxk0j" path="res://render/mesh/slash1.obj" id="3_idjnm"]
[node name="Particle" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.699187, 4.61636)
script = ExtResource("1_fx8ev")
[node name="Slash" type="GPUParticles3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.174235, 0, 0)
material_override = ExtResource("1_6c80n")
cast_shadow = 0
emitting = false
amount = 1
lifetime = 0.25
one_shot = true
speed_scale = 1.5
fixed_fps = 60
local_coords = true
process_material = ExtResource("2_eq67i")
draw_pass_1 = ExtResource("3_idjnm")