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98 lines
3.8 KiB
Plaintext
98 lines
3.8 KiB
Plaintext
[gd_scene load_steps=20 format=3 uid="uid://b2h4pcmlii7dg"]
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[ext_resource type="Script" path="res://script/effect/particle.gd" id="1_fx8ev"]
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[ext_resource type="Shader" path="res://render/shader/effect_slash.gdshader" id="2_a0jwb"]
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[ext_resource type="Texture2D" uid="uid://4cxxxxdbbugc" path="res://render/texture/particle/gradient/gradient1.png" id="3_16hna"]
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[ext_resource type="Texture2D" uid="uid://c4byf37he3mjt" path="res://render/texture/particle/noise/noise1.png" id="3_fvsr3"]
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[ext_resource type="ArrayMesh" uid="uid://dq207a0waxk0j" path="res://render/mesh/slash1.obj" id="3_idjnm"]
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[ext_resource type="Texture2D" uid="uid://csjm7d1tg6b50" path="res://render/texture/particle/mask/mask6.png" id="4_wvohg"]
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[ext_resource type="Texture2D" uid="uid://c1e2fcr0nucku" path="res://render/texture/particle/mask/mask9.png" id="5_n15k1"]
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[ext_resource type="Texture2D" uid="uid://dd3e7ol8qa5eq" path="res://render/texture/particle/noise/noise2.png" id="5_ymh7m"]
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[ext_resource type="Shader" path="res://render/shader/trail.gdshader" id="9_fhgek"]
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[ext_resource type="Texture2D" uid="uid://b0bmvub81xvmf" path="res://render/texture/particle/shape/glow.png" id="10_c06si"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_hupcc"]
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render_priority = 0
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shader = ExtResource("2_a0jwb")
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shader_parameter/tex_main = ExtResource("3_fvsr3")
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shader_parameter/tex_noise = ExtResource("5_ymh7m")
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shader_parameter/tex_mask = ExtResource("4_wvohg")
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shader_parameter/tex_mask2 = ExtResource("5_n15k1")
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shader_parameter/tex_gradient = ExtResource("3_16hna")
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[sub_resource type="Curve" id="Curve_7oqkb"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.370536, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_fa6y5"]
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curve = SubResource("Curve_7oqkb")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_m0ar0"]
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particle_flag_rotate_y = true
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angle_min = 180.0
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angle_max = 180.0
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angular_velocity_min = -720.0
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angular_velocity_max = -720.0
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gravity = Vector3(0, 0, 0)
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alpha_curve = SubResource("CurveTexture_fa6y5")
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[sub_resource type="Curve" id="Curve_a8a1y"]
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_data = [Vector2(0, 0.538462), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_wpjie"]
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curve = SubResource("Curve_a8a1y")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_emv2p"]
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emission_shape = 6
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emission_ring_axis = Vector3(0, 1, 0)
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emission_ring_height = 0.0
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emission_ring_radius = 1.0
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emission_ring_inner_radius = 0.9
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direction = Vector3(0, 1, 1)
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radial_velocity_min = 3.99998
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radial_velocity_max = 3.99998
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gravity = Vector3(0, 0, 0)
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alpha_curve = SubResource("CurveTexture_wpjie")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_hrjt4"]
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render_priority = 0
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shader = ExtResource("9_fhgek")
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shader_parameter/tex_main = ExtResource("10_c06si")
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shader_parameter/tex_gradient = ExtResource("3_16hna")
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[sub_resource type="RibbonTrailMesh" id="RibbonTrailMesh_owxke"]
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material = SubResource("ShaderMaterial_hrjt4")
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size = 0.1
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[node name="Particle" type="Node3D"]
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script = ExtResource("1_fx8ev")
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[node name="Slash" type="GPUParticles3D" parent="."]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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layers = 512
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material_override = SubResource("ShaderMaterial_hupcc")
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cast_shadow = 0
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gi_mode = 0
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emitting = false
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amount = 1
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lifetime = 0.25
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one_shot = true
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speed_scale = 1.8
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fixed_fps = 60
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local_coords = true
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process_material = SubResource("ParticleProcessMaterial_m0ar0")
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draw_pass_1 = ExtResource("3_idjnm")
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[node name="Flare" type="GPUParticles3D" parent="."]
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emitting = false
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amount = 10
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lifetime = 0.2
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one_shot = true
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explosiveness = 1.0
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local_coords = true
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trail_enabled = true
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trail_lifetime = 0.1
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process_material = SubResource("ParticleProcessMaterial_emv2p")
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draw_pass_1 = SubResource("RibbonTrailMesh_owxke")
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