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[gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=7 format=3 uid="uid://b4aysymwqtvtd"]
[ext_resource type="Resource" uid="uid://duu05cr8gk5v4" path="res://config/attack/blunt_mid_hit_blow.tres" id="1_s12sc"]
[ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_0lps6"]
[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="2_mhuew"]
[ext_resource type="Animation" uid="uid://6u3dhxly760l" path="res://resource/skill_animation/hero01_fist_attack04.tres" id="3_bst70"]
[ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="4_hyek5"]
[ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="5_gn3tt"]
[resource]
script = ExtResource("2_mhuew")
weapon = ExtResource("5_gn3tt")
stance_from = 3
stance_to = 4
break_level = 3
action = "attack_light"
name = ""
skill_animation = ExtResource("3_bst70")
free_lock = false
ignore_push = false
attack1 = ExtResource("1_s12sc")
attack1_box = ExtResource("2_0lps6")
refresh_animation = false
sprite_frames = ExtResource("4_hyek5")
animation_name = "fist_attack04"