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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://cwqbhrv8bd5vn"]
[ext_resource type="Resource" uid="uid://2bkub7vmxjeu" path="res://config/attack/sharp_mid_hit_blow.tres" id="1_blbi2"]
[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="1_ud5ph"]
[ext_resource type="Animation" uid="uid://bjnkrte7660pt" path="res://resource/skill_animation/hero01_long_skill01.tres" id="2_ewts2"]
[ext_resource type="Resource" uid="uid://decgfcx2xsj8i" path="res://config/attack_box/circle_mid.tres" id="2_uxcyk"]
[ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="3_qwjfl"]
[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="4_3bf64"]
[resource]
script = ExtResource("1_ud5ph")
weapon = ExtResource("4_3bf64")
action = "attack_heavy"
name = ""
skill_animation = ExtResource("2_ewts2")
range = 0.0
free_lock = false
ignore_push = false
attack1 = ExtResource("1_blbi2")
attack1_box = ExtResource("2_uxcyk")
stance_from = 1
stance_to = 2
break_level = 3
refresh_animation = false
sprite_frames = ExtResource("3_qwjfl")
animation_name = "long_skill01"