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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://vvftj1wk88xj"]
[ext_resource type="Resource" uid="uid://bvtpba01td04l" path="res://config/attack/sharp_mid_hit_up.tres" id="1_gap5g"]
[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="2_1xtt1"]
[ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_tsg38"]
[ext_resource type="Animation" uid="uid://iprcbf277rf4" path="res://resource/skill_animation/hero01_long_skill02.tres" id="3_b7s0y"]
[ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="4_rbnly"]
[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="5_u5xo6"]
[resource]
script = ExtResource("2_1xtt1")
weapon = ExtResource("5_u5xo6")
action = "attack_heavy"
name = ""
skill_animation = ExtResource("3_b7s0y")
range = 0.0
free_lock = false
ignore_push = false
attack1 = ExtResource("1_gap5g")
attack1_box = ExtResource("2_tsg38")
stance_from = 2
stance_to = 10
break_level = 3
refresh_animation = false
sprite_frames = ExtResource("4_rbnly")
animation_name = "long_skill02"