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			54 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			GDScript
		
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			GDScript
		
	
| @tool
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| extends "res://addons/MetroidvaniaSystem/Database/CellPaintEditor.gd"
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| 
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| func _editor_init() -> void:
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|     use_cursor = false
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|     super()
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| 
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| func _editor_input(event: InputEvent):
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|     var cell_data := get_cell_at_cursor()
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|     
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|     if event is InputEventMouseMotion:
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|         if cell_data:
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|             var rel := editor.map_overlay.get_local_mouse_position().posmodv(MetSys.CELL_SIZE)
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|             var border := get_square_border_idx(cell_data.borders, rel)
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|             
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|             var new_border := -1
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|             var borders: Array[int] = cell_data.borders
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|             
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|             for i in 4:
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|                 if border == i and borders[i] > -1:
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|                     new_border = border
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|                     break
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|             
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|             if new_border != highlighted_border:
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|                 highlighted_border = new_border
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|                 editor.map_overlay.queue_redraw()
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|         else:
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|             highlighted_border = -1
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|     
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|     super(event)
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| 
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| func update_hovered_room():
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|     if highlighted_border == -1:
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|         highlighted_room.clear()
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|         return
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|     
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|     super()
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| 
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| func modify_cell(cell_data: MetroidvaniaSystem.MapData.CellData, mode: int) -> bool:
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|     if highlighted_border == -1:
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|         return false
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|     
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|     var modified: bool
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|     if whole_room:
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|         for i in 4:
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|             modified = modify_border(cell_data, i, mode) or modified
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|     else:
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|         modified = modify_border(cell_data, highlighted_border, mode)
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|     
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|     return modified
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| 
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| func modify_border(cell_data: MetroidvaniaSystem.MapData.CellData, border: int, mode: int) -> bool:
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|     return false
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