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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=8 format=3 uid="uid://dxj5ekoi7cd7m"]
[ext_resource type="Resource" uid="uid://bhhrt6fpjccga" path="res://config/attack/blunt_normal_none.tres" id="1_er265"]
[ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_jmcul"]
[ext_resource type="Resource" uid="uid://dr70nrjjk754r" path="res://config/attack/blunt_mid_hit_down.tres" id="3_0i2p5"]
[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_8rsme"]
[ext_resource type="Animation" uid="uid://bdyjvq185tdk6" path="res://resource/skill_animation/hero01_short_attack03.tres" id="4_7ws6s"]
[ext_resource type="SpriteFrames" uid="uid://cndpnxtdh37ii" path="res://resource/animation/character/hero01_short_attack.aseprite" id="5_40215"]
[ext_resource type="Resource" uid="uid://pnhii1a83axg" path="res://config/weapon/short.tres" id="6_pclwt"]
[resource]
script = ExtResource("3_8rsme")
weapon = ExtResource("6_pclwt")
action = "attack_light"
name = ""
skill_animation = ExtResource("4_7ws6s")
range = 0.0
free_lock = false
ignore_push = false
attack1 = ExtResource("1_er265")
attack1_box = ExtResource("2_jmcul")
attack1_with_pause_frame = false
attack1_with_stop = true
attack2 = ExtResource("3_0i2p5")
attack2_box = ExtResource("2_jmcul")
attack2_with_pause_frame = false
attack2_with_stop = true
stance_from = 2
stance_to = 3
break_level = 3
is_charging = false
mp_cost = 0
mp_sub_cost = false
warn_type = 0
with_stop = false
is_lock_x = true
is_lock_x_move = false
refresh_animation = false
sprite_frames = ExtResource("5_40215")
animation_name = "short_attack03"