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[gd_scene load_steps=6 format=3 uid="uid://b0ogpoluxbsxx"]
[ext_resource type="Script" path="res://script/effect/fragment.gd" id="1_cgwed"]
[ext_resource type="PackedScene" uid="uid://ccxyyunj4ohqt" path="res://scene/effect/particle/particle_blood_decal.tscn" id="2_2xoel"]
[ext_resource type="Material" uid="uid://b3mpocbc8svx2" path="res://render/material/fragment.tres" id="3_8m7fg"]
[ext_resource type="Texture2D" uid="uid://bcrr12gbos636" path="res://render/texture/particle/shape/fragment1.png" id="4_4mpud"]
[sub_resource type="SphereShape3D" id="SphereShape3D_1r022"]
radius = 0.1
[node name="Fragment" type="CharacterBody3D"]
collision_layer = 256
script = ExtResource("1_cgwed")
sub = ExtResource("2_2xoel")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_1r022")
[node name="Sprite3D" type="Sprite3D" parent="."]
unique_name_in_owner = true
material_override = ExtResource("3_8m7fg")
modulate = Color(0, 0, 0, 1)
pixel_size = 0.004
texture = ExtResource("4_4mpud")
hframes = 2
vframes = 2