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			43 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			GDScript
		
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			GDScript
		
	
| ## An inverter will return `FAILURE` in case it's child returns a `SUCCESS` status
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| ## code or `SUCCESS` in case its child returns a `FAILURE` status code.
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| @tool
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| @icon("../../icons/inverter.svg")
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| class_name InverterDecorator extends Decorator
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| 
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| 
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| func tick(actor: Node, blackboard: Blackboard) -> int:
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|     var c = get_child(0)
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| 
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|     if c != running_child:
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|         c.before_run(actor, blackboard)
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| 
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|     var response = c.tick(actor, blackboard)
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|     if can_send_message(blackboard):
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|         BeehaveDebuggerMessages.process_tick(c.get_instance_id(), response)
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| 
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|     if c is ConditionLeaf:
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|         blackboard.set_value("last_condition", c, str(actor.get_instance_id()))
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|         blackboard.set_value("last_condition_status", response, str(actor.get_instance_id()))
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| 
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|     match response:
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|         SUCCESS:
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|             c.after_run(actor, blackboard)
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|             return FAILURE
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|         FAILURE:
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|             c.after_run(actor, blackboard)
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|             return SUCCESS
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|         RUNNING:
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|             running_child = c
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|             if c is ActionLeaf:
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|                 blackboard.set_value("running_action", c, str(actor.get_instance_id()))
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|             return RUNNING
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|         _:
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|             push_error("This should be unreachable")
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|             return -1
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| 
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| 
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| func get_class_name() -> Array[StringName]:
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|     var classes := super()
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|     classes.push_back(&"InverterDecorator")
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|     return classes
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