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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=4 format=3 uid="uid://copd3b35mo2vn"]
[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="1_obmuu"]
[ext_resource type="Animation" uid="uid://bl2o7f7akp6if" path="res://resource/skill_animation/hero01_basic_flash_back.tres" id="2_cf3hj"]
[ext_resource type="SpriteFrames" uid="uid://jpxh0jr8wp8g" path="res://resource/animation/character/hero01_basic.aseprite" id="3_yxy1c"]
[resource]
script = ExtResource("1_obmuu")
action = "none"
name = ""
skill_animation = ExtResource("2_cf3hj")
range = 0.0
free_lock = true
ignore_push = true
stance_from = 100
stance_to = 0
break_level = 1
is_charging = false
mp_cost = 0
warn_type = 0
with_stop = false
is_lock_x = null
refresh_animation = false
sprite_frames = ExtResource("3_yxy1c")
animation_name = "basic_flash"