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[gd_scene load_steps=3 format=3 uid="uid://viwd61u8u8h0"]
[ext_resource type="PackedScene" uid="uid://do7abukgd54js" path="res://addons/MetroidvaniaSystem/Nodes/RoomInstance.tscn" id="1_c4hhn"]
[ext_resource type="MeshLibrary" uid="uid://bbya6804fmu42" path="res://resource/mesh_library/default.tres" id="2_qqvc4"]
[node name="Level" type="Node3D"]
[node name="RoomInstance" parent="." instance=ExtResource("1_c4hhn")]
[node name="Light" type="Node3D" parent="."]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Light"]
transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 0, 0)
shadow_enabled = true
shadow_opacity = 0.5
[node name="Ground" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.4, -1, 3.6)
use_collision = true
size = Vector3(12.8, 2, 7.2)
[node name="GridMap" type="GridMap" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.4)
mesh_library = ExtResource("2_qqvc4")
cell_size = Vector3(0.64, 0.64, 0.64)
data = {
"cells": PackedInt32Array(0, 1, 655362, 0, 0, 0, 19, 1, 0, 19, 0, 0, 19, 2, 0, 19, 3, 0, 19, 7, 0, 19, 8, 0, 19, 9, 0, 19, 10, 0, 18, 10, 0, 17, 10, 0, 16, 10, 0, 0, 2, 655362, 0, 3, 655362, 0, 9, 655362, 0, 5, 655362, 0, 4, 655362, 15, 10, 0, 14, 10, 0, 13, 10, 0, 12, 10, 0, 11, 10, 0, 8, 10, 0, 7, 10, 0, 6, 10, 0, 5, 10, 0, 4, 10, 0, 3, 10, 0, 2, 10, 0, 1, 10, 0, 0, 10, 0, 0, 65535, 1376258, 1, 65535, 1376258, 2, 65535, 1376258, 3, 65535, 1376258, 4, 65535, 1376258, 5, 65535, 1376258, 6, 65535, 1376258, 7, 65535, 1376258, 8, 65535, 1376258, 9, 65535, 1376258, 12, 65535, 1376258, 13, 65535, 1376258, 14, 65535, 1376258, 15, 65535, 1376258, 16, 65535, 1376258, 17, 65535, 1376258, 18, 65535, 1376258, 19, 65535, 1376258)
}
metadata/_editor_floor_ = Vector3(0, 0, 0)