You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

100 lines
3.4 KiB
Plaintext

[gd_scene load_steps=19 format=3 uid="uid://io1yfgjm480t"]
[ext_resource type="Script" path="res://script/effect/particle.gd" id="1_qxvm2"]
[ext_resource type="Shader" path="res://render/shader/particle.gdshader" id="2_hr443"]
[ext_resource type="Texture2D" uid="uid://bb0yfk0u4lqqn" path="res://render/texture/particle/shape/flare.png" id="3_c5vjp"]
[ext_resource type="Texture2D" uid="uid://colhtjt8jon3v" path="res://render/texture/particle/shape/smoke.png" id="5_loelc"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_dkmkb"]
render_priority = 0
shader = ExtResource("2_hr443")
shader_parameter/is_billboard = null
shader_parameter/tex_main = ExtResource("3_c5vjp")
[sub_resource type="Curve" id="Curve_n5hkj"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.82266, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_hdmmt"]
curve = SubResource("Curve_n5hkj")
[sub_resource type="Curve" id="Curve_2o6rl"]
max_value = 6.0
_data = [Vector2(0, 4.81319), 0.0, 9.63692, 0, 0, Vector2(0.123153, 6), 0.0, 0.0, 0, 0, Vector2(0.221675, 6), 0.0, 0.0, 0, 0, Vector2(1, 4.68132), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="CurveTexture" id="CurveTexture_5ce5r"]
curve = SubResource("Curve_2o6rl")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_acw2w"]
angle_min = -72.3
angle_max = -72.3
gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveTexture_5ce5r")
color = Color(0.635294, 0.827451, 1, 1)
alpha_curve = SubResource("CurveTexture_hdmmt")
[sub_resource type="QuadMesh" id="QuadMesh_0j7av"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vkw8i"]
render_priority = 0
shader = ExtResource("2_hr443")
shader_parameter/is_billboard = false
shader_parameter/tex_main = ExtResource("5_loelc")
[sub_resource type="Curve" id="Curve_didyq"]
_data = [Vector2(0, 0.32967), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_3pi6l"]
curve = SubResource("Curve_didyq")
[sub_resource type="Curve" id="Curve_6dnuy"]
max_value = 4.0
_data = [Vector2(0, 1.75824), 0.0, 0.0, 0, 0, Vector2(1, 2.76923), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_skg43"]
curve = SubResource("Curve_6dnuy")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gjwvd"]
angle_min = 1.07288e-05
angle_max = 720.0
velocity_pivot = Vector3(0, 0, 1)
spread = 180.0
initial_velocity_max = 0.2
gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveTexture_skg43")
color = Color(0.521569, 0.509804, 0.501961, 1)
alpha_curve = SubResource("CurveTexture_3pi6l")
[sub_resource type="QuadMesh" id="QuadMesh_0kefl"]
[node name="Particle" type="Node3D"]
script = ExtResource("1_qxvm2")
[node name="Slash" type="GPUParticles3D" parent="."]
layers = 512
material_override = SubResource("ShaderMaterial_dkmkb")
cast_shadow = 0
emitting = false
amount = 1
lifetime = 0.15
one_shot = true
fixed_fps = 60
local_coords = true
process_material = SubResource("ParticleProcessMaterial_acw2w")
draw_pass_1 = SubResource("QuadMesh_0j7av")
[node name="Smoke" type="GPUParticles3D" parent="."]
layers = 512
material_override = SubResource("ShaderMaterial_vkw8i")
cast_shadow = 0
emitting = false
amount = 2
lifetime = 2.0
one_shot = true
explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_gjwvd")
draw_pass_1 = SubResource("QuadMesh_0kefl")