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70 lines
4.3 KiB
Plaintext
70 lines
4.3 KiB
Plaintext
[gd_scene load_steps=12 format=3 uid="uid://eoydwrunmm5n"]
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[ext_resource type="Script" path="res://script/manager/game_manager.gd" id="1_q2t80"]
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[ext_resource type="ArrayMesh" uid="uid://cap7t5iwpjpi2" path="res://resource/level/levelground0000.vox" id="1_u51ir"]
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[ext_resource type="Script" path="res://scene/level_manager.gd" id="2_ewhkj"]
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[ext_resource type="Script" path="res://script/manager/character_manager.gd" id="4_oonkb"]
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[ext_resource type="Script" path="res://script/manager/camera_manager.gd" id="4_yqiun"]
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[ext_resource type="Script" path="res://script/editor_tool/editor_tool.gd" id="5_n3qhi"]
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[ext_resource type="PackedScene" uid="uid://cc525u8auypjf" path="res://scene/ui/profile_screen.tscn" id="6_u1fxn"]
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[ext_resource type="PackedScene" uid="uid://126wph4owvoy" path="res://scene/ui/hud_screen.tscn" id="7_gx646"]
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[ext_resource type="Script" path="res://script/manager/effect_manager.gd" id="8_0jv87"]
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[ext_resource type="Texture2D" uid="uid://bjv7f83tdgq17" path="res://render/texture/shape/explodeDecal.png" id="9_4x7bs"]
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_2mxa4"]
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data = PackedVector3Array(-6.4, 0, -6.4, -3.2, 0, -6.4, -3.2, 0, 6.4, -3.2, 0, 6.4, -6.4, 0, 6.4, -6.4, 0, -6.4, -3.2, 0, 3.2, 6.4, 0, 3.2, 6.4, 0, 6.4, 6.4, 0, 6.4, -3.2, 0, 6.4, -3.2, 0, 3.2, -3.2, 0, -3.2, 3.2, 0, -3.2, 3.2, 0, 3.2, 3.2, 0, 3.2, -3.2, 0, 3.2, -3.2, 0, -3.2, -3.2, 0, -6.4, 6.4, 0, -6.4, 6.4, 0, -3.2, 6.4, 0, -3.2, -3.2, 0, -3.2, -3.2, 0, -6.4, 3.2, 0, -3.2, 6.4, 0, -3.2, 6.4, 0, 3.2, 6.4, 0, 3.2, 3.2, 0, 3.2, 3.2, 0, -3.2, -3.2, -0.1, 6.4, -3.2, -0.1, -6.4, -6.4, -0.1, -6.4, -6.4, -0.1, -6.4, -6.4, -0.1, 6.4, -3.2, -0.1, 6.4, 6.4, -0.1, 6.4, 6.4, -0.1, 3.2, -3.2, -0.1, 3.2, -3.2, -0.1, 3.2, -3.2, -0.1, 6.4, 6.4, -0.1, 6.4, 3.2, -0.1, 3.2, 3.2, -0.1, -3.2, -3.2, -0.1, -3.2, -3.2, -0.1, -3.2, -3.2, -0.1, 3.2, 3.2, -0.1, 3.2, 6.4, -0.1, -3.2, 6.4, -0.1, -6.4, -3.2, -0.1, -6.4, -3.2, -0.1, -6.4, -3.2, -0.1, -3.2, 6.4, -0.1, -3.2, 6.4, -0.1, 3.2, 6.4, -0.1, -3.2, 3.2, -0.1, -3.2, 3.2, -0.1, -3.2, 3.2, -0.1, 3.2, 6.4, -0.1, 3.2, -6.4, 0, -6.4, -6.4, 0, 6.4, -6.4, -0.1, 6.4, -6.4, -0.1, 6.4, -6.4, -0.1, -6.4, -6.4, 0, -6.4, 6.4, 0, -6.4, 6.4, -0.1, -6.4, 6.4, -0.1, 6.4, 6.4, -0.1, 6.4, 6.4, 0, 6.4, 6.4, 0, -6.4, -6.4, -0.1, 6.4, -6.4, 0, 6.4, 6.4, 0, 6.4, 6.4, 0, 6.4, 6.4, -0.1, 6.4, -6.4, -0.1, 6.4, 6.4, 0, -6.4, -6.4, 0, -6.4, -6.4, -0.1, -6.4, -6.4, -0.1, -6.4, 6.4, -0.1, -6.4, 6.4, 0, -6.4)
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[node name="Root" type="Node3D"]
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[node name="GameManager" type="Node3D" parent="."]
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script = ExtResource("1_q2t80")
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[node name="LevelManager" type="Node3D" parent="GameManager"]
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script = ExtResource("2_ewhkj")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="GameManager/LevelManager"]
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transform = Transform3D(0.707106, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707106, -0.5, 0.5, 0, 0, 5.42268)
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shadow_enabled = true
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shadow_blur = 0.0
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[node name="Levelground0000" type="MeshInstance3D" parent="GameManager/LevelManager"]
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mesh = ExtResource("1_u51ir")
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skeleton = NodePath("../../..")
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[node name="StaticBody3D" type="StaticBody3D" parent="GameManager/LevelManager/Levelground0000"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="GameManager/LevelManager/Levelground0000/StaticBody3D"]
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shape = SubResource("ConcavePolygonShape3D_2mxa4")
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[node name="CameraManager" type="Camera3D" parent="GameManager"]
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transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 4.01178, 2.85449)
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projection = 1
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current = true
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size = 8.0
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frustum_offset = Vector2(2, 0)
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far = 20.0
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script = ExtResource("4_yqiun")
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[node name="CharacterManager" type="Node3D" parent="GameManager"]
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unique_name_in_owner = true
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script = ExtResource("4_oonkb")
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[node name="EffectManager" type="Node3D" parent="GameManager"]
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script = ExtResource("8_0jv87")
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[node name="UIManager" type="Node3D" parent="GameManager"]
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[node name="ProfileScreen" parent="GameManager/UIManager" instance=ExtResource("6_u1fxn")]
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[node name="HudScreen" parent="GameManager/UIManager" instance=ExtResource("7_gx646")]
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[node name="EditorTool" type="Node3D" parent="."]
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script = ExtResource("5_n3qhi")
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[node name="Decal" type="Decal" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.924324, -0.0136981, 0)
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size = Vector3(0.5, 0.5, 0.5)
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texture_albedo = ExtResource("9_4x7bs")
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modulate = Color(0, 0, 0, 1)
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cull_mask = 1
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