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21 lines
2.1 KiB
Plaintext
21 lines
2.1 KiB
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://dmaphmg5c2frs"]
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[ext_resource type="ArrayMesh" uid="uid://cap7t5iwpjpi2" path="res://resource/level/levelground0000.vox" id="1_4p4uf"]
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[ext_resource type="PackedScene" uid="uid://do7abukgd54js" path="res://addons/MetroidvaniaSystem/Nodes/RoomInstance.tscn" id="1_vsrgt"]
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_5umlp"]
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data = PackedVector3Array(-6.4, 0, -6.4, -3.2, 0, -6.4, -3.2, 0, 6.4, -3.2, 0, 6.4, -6.4, 0, 6.4, -6.4, 0, -6.4, -3.2, 0, 3.2, 6.4, 0, 3.2, 6.4, 0, 6.4, 6.4, 0, 6.4, -3.2, 0, 6.4, -3.2, 0, 3.2, -3.2, 0, -3.2, 3.2, 0, -3.2, 3.2, 0, 3.2, 3.2, 0, 3.2, -3.2, 0, 3.2, -3.2, 0, -3.2, -3.2, 0, -6.4, 6.4, 0, -6.4, 6.4, 0, -3.2, 6.4, 0, -3.2, -3.2, 0, -3.2, -3.2, 0, -6.4, 3.2, 0, -3.2, 6.4, 0, -3.2, 6.4, 0, 3.2, 6.4, 0, 3.2, 3.2, 0, 3.2, 3.2, 0, -3.2, -3.2, -0.1, 6.4, -3.2, -0.1, -6.4, -6.4, -0.1, -6.4, -6.4, -0.1, -6.4, -6.4, -0.1, 6.4, -3.2, -0.1, 6.4, 6.4, -0.1, 6.4, 6.4, -0.1, 3.2, -3.2, -0.1, 3.2, -3.2, -0.1, 3.2, -3.2, -0.1, 6.4, 6.4, -0.1, 6.4, 3.2, -0.1, 3.2, 3.2, -0.1, -3.2, -3.2, -0.1, -3.2, -3.2, -0.1, -3.2, -3.2, -0.1, 3.2, 3.2, -0.1, 3.2, 6.4, -0.1, -3.2, 6.4, -0.1, -6.4, -3.2, -0.1, -6.4, -3.2, -0.1, -6.4, -3.2, -0.1, -3.2, 6.4, -0.1, -3.2, 6.4, -0.1, 3.2, 6.4, -0.1, -3.2, 3.2, -0.1, -3.2, 3.2, -0.1, -3.2, 3.2, -0.1, 3.2, 6.4, -0.1, 3.2, -6.4, 0, -6.4, -6.4, 0, 6.4, -6.4, -0.1, 6.4, -6.4, -0.1, 6.4, -6.4, -0.1, -6.4, -6.4, 0, -6.4, 6.4, 0, -6.4, 6.4, -0.1, -6.4, 6.4, -0.1, 6.4, 6.4, -0.1, 6.4, 6.4, 0, 6.4, 6.4, 0, -6.4, -6.4, -0.1, 6.4, -6.4, 0, 6.4, 6.4, 0, 6.4, 6.4, 0, 6.4, 6.4, -0.1, 6.4, -6.4, -0.1, 6.4, 6.4, 0, -6.4, -6.4, 0, -6.4, -6.4, -0.1, -6.4, -6.4, -0.1, -6.4, 6.4, -0.1, -6.4, 6.4, 0, -6.4)
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[node name="Levelground0000" type="Node3D"]
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[node name="Levelground0000" type="MeshInstance3D" parent="."]
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mesh = ExtResource("1_4p4uf")
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skeleton = NodePath("../../..")
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[node name="StaticBody3D" type="StaticBody3D" parent="Levelground0000"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Levelground0000/StaticBody3D"]
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shape = SubResource("ConcavePolygonShape3D_5umlp")
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[node name="RoomInstance" parent="." instance=ExtResource("1_vsrgt")]
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