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[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://bi2ipbximefsr"]
[ext_resource type="Resource" uid="uid://bsqk3q6mccllg" path="res://config/attack/normal_hit.tres" id="1_p5wrw"]
[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_ud5ph"]
[ext_resource type="Animation" uid="uid://bjnkrte7660pt" path="res://resource/skill_animation/hero01_long_skill01.tres" id="2_ewts2"]
[ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="3_qwjfl"]
[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="4_3bf64"]
[resource]
script = ExtResource("1_ud5ph")
weapon = ExtResource("4_3bf64")
stance_from = 1
stance_to = 2
break_level = 3
action = "attack_heavy"
name = ""
skill_animation = ExtResource("2_ewts2")
attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_p5wrw")])
free_lock = false
refresh_animation = false
sprite_frames = ExtResource("3_qwjfl")
animation_name = "long_skill01"