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[gd_scene load_steps=7 format=3 uid="uid://dfjudjr7aq205"]
[ext_resource type="Script" path="res://script/ui/hud/skill_item_sub.gd" id="1_awokc"]
[ext_resource type="Texture2D" uid="uid://dcld8q2hgpwji" path="res://resource/ui/hud/skill_slot.png" id="2_bl1f4"]
[ext_resource type="Shader" path="res://render/shader/ui_skill_icon.gdshader" id="3_lbcyi"]
[ext_resource type="Texture2D" uid="uid://clh4rxsuj5hh4" path="res://resource/ui/hud/skill_icon_mask.png" id="4_ccxg7"]
[ext_resource type="Texture2D" uid="uid://1s8mmat4sj4j" path="res://resource/ui/icon/skill/default.png" id="5_p7y4q"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vtxiw"]
shader = ExtResource("3_lbcyi")
shader_parameter/mask_texture = ExtResource("4_ccxg7")
[node name="Skill" type="Control"]
layout_mode = 3
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -80.0
offset_top = -16.0
offset_right = -48.0
offset_bottom = 16.0
grow_horizontal = 2
grow_vertical = 2
pivot_offset = Vector2(16, 16)
script = ExtResource("1_awokc")
[node name="SkillSlot" type="TextureRect" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -16.0
offset_top = -16.0
offset_right = 16.0
offset_bottom = 16.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("2_bl1f4")
[node name="SkillIcon" type="TextureRect" parent="."]
material = SubResource("ShaderMaterial_vtxiw")
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -16.0
offset_top = -16.0
offset_right = 16.0
offset_bottom = 16.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("5_p7y4q")