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23 lines
376 B
GDScript
23 lines
376 B
GDScript
extends AnimatedSprite3D
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class_name Afterimage
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@export var duration_max:float = 0.2
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@export var is_moving:bool = true
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var duration:float
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var velocity:Vector3
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func _ready():
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duration = duration_max
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func _process(delta):
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if is_moving:
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position += velocity*delta
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var rate = duration / duration_max
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modulate.a = rate
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duration-=delta
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if duration<=0:
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queue_free()
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