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464 lines
17 KiB
Plaintext
464 lines
17 KiB
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://he12yvtcmf87"]
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[sub_resource type="GDScript" id="GDScript_kxd0b"]
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script/source = "@tool
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extends Control
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var plugin: EditorPlugin
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func _enter_tree() -> void:
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if owner:
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plugin = owner.plugin
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func _notification(what: int) -> void:
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if not plugin:
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return
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if what == NOTIFICATION_THEME_CHANGED:
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%ValidationPanel.add_theme_stylebox_override(&\"panel\", get_theme_stylebox(&\"panel\", &\"Tree\"))
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func edit_settings_pressed():
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plugin.get_editor_interface().edit_resource(MetSys.settings)
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func force_reload() -> void:
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MetSys.map_data = MetSys.MapData.new()
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MetSys.map_data.load_data()
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for group in MetSys.map_data.cell_groups.values():
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var i: int
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while i < group.size():
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if MetSys.map_data.get_cell_at(group[i]):
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i += 1
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else:
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group.remove_at(i)
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func edit_database_theme() -> void:
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plugin.get_editor_interface().edit_resource(owner.theme)
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func reset_theme() -> void:
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%AllowReset.button_pressed = false
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var th: Theme = owner.theme
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th.set_color(&\"group_color\", &\"MetSys\", Color(Color.MEDIUM_PURPLE, 0.8))
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th.set_color(&\"highlighted_room\", &\"MetSys\", Color(Color.GREEN, 0.25))
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th.set_color(&\"assigned_scene\", &\"MetSys\", Color(Color.MEDIUM_SEA_GREEN, 0.8))
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th.set_color(&\"border_highlight\", &\"MetSys\", Color(Color.GREEN, 0.5))
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th.set_color(&\"cursor_color\", &\"MetSys\", Color.GREEN)
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th.set_color(&\"cursor_color_erase\", &\"MetSys\", Color.RED)
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th.set_color(&\"marked_collectible_room\", &\"MetSys\", Color(Color.BLUE_VIOLET, 0.75))
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th.set_color(&\"foreign_marked_collectible_room\", &\"MetSys\", Color(Color.RED, 0.25))
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th.set_color(&\"current_scene_room\", &\"MetSys\", Color(Color.RED, 0.5))
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th.set_color(&\"room_not_assigned\", &\"MetSys\", Color.RED)
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th.set_color(&\"room_assigned\", &\"MetSys\", Color.WHITE)
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th.set_color(&\"active_custom_element\", &\"MetSys\", Color(0.1, 0.1, 1, 0.8))
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th.set_color(&\"inactive_custom_element\", &\"MetSys\", Color(0, 0, 1, 0.4))
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th.set_color(&\"custom_element_marker\", &\"MetSys\", Color.YELLOW)
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ResourceSaver.save(th)
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func toggle_allow_reset(button_pressed: bool) -> void:
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%ResetButton.disabled = not button_pressed
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func refresh_custom_elements() -> void:
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var custom_script := MetSys.settings.custom_element_script
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MetSys.settings.custom_element_script = null
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MetSys.settings.custom_element_script = custom_script
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MetSys.settings.custom_elements_changed.emit()
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func export_json() -> void:
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$FileDialog.popup_centered_ratio(0.6)
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func json_file_selected(path: String) -> void:
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var map_data: Dictionary
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var cells: Dictionary
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map_data[\"cells\"] = cells
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for cell in MetSys.map_data.cells:
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var cell_to_save: Dictionary
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cells[\"%s,%s,%s\" % [cell.x, cell.y, cell.z]] = cell_to_save
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var cell_data := MetSys.map_data.get_cell_at(cell)
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cell_to_save[\"borders\"] = cell_data.borders
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if cell_data.symbol > -1:
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cell_to_save[\"symbol\"] = cell_data.symbol
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if cell_data.color.a > 0:
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cell_to_save[\"color\"] = cell_data.color.to_html(false)
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if cell_data.border_colors.any(func(color: Color) -> bool: return color.a > 0):
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cell_to_save[\"border_colors\"] = cell_data.border_colors.map(func(color: Color) -> String:
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return \"000000\" if color.a == 0 else color.to_html(false))
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if not cell_data.assigned_scene.is_empty():
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cell_to_save[\"assigned_scene\"] = cell_data.assigned_scene
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var groups: Dictionary
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for group in MetSys.map_data.cell_groups:
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var group_cells: Array[Vector3i]
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group_cells.assign(MetSys.map_data.cell_groups[group])
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if group_cells.is_empty():
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continue
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var group_to_save: Array
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groups[group] = group_to_save
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for cell in group_cells:
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group_to_save.append(\"%s,%s,%s\" % [cell.x, cell.y, cell.z])
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if not groups.is_empty():
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map_data[\"groups\"] = groups
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var elements: Dictionary
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for element in MetSys.map_data.custom_elements:
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var element_to_save: Dictionary
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elements[\"%s,%s,%s\" % [element.x, element.y, element.z]] = element_to_save
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var element_data: Dictionary = MetSys.map_data.custom_elements[element]
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element_to_save[\"name\"] = element_data[\"name\"]
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element_to_save[\"size\"] = \"%s,%s\" % [element_data[\"size\"].x, element_data[\"size\"].y]
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if not element_data[\"data\"].is_empty():
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element_to_save[\"data\"] = element_data[\"data\"]
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if not elements.is_empty():
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map_data[\"custom_elements\"] = elements
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var file := FileAccess.open(path, FileAccess.WRITE)
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file.store_string(JSON.stringify(map_data, \"\\t\"))
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"
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_6lvlf"]
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content_margin_left = 4.0
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content_margin_top = 4.0
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content_margin_right = 4.0
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content_margin_bottom = 5.0
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bg_color = Color(0.1, 0.1, 0.1, 0.6)
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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corner_detail = 5
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[sub_resource type="GDScript" id="GDScript_x20sf"]
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resource_name = "ValidationPlanel"
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script/source = "@tool
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extends PanelContainer
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enum { SUCCESS, WARNING, ERROR, INFO }
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var plugin: EditorPlugin
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var warning_color: Color
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var error_color: Color
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var success_color: Color
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var has_error: bool
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func _enter_tree() -> void:
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if owner:
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plugin = owner.plugin
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func _ready() -> void:
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if plugin:
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hide()
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func _notification(what: int) -> void:
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if what == NOTIFICATION_THEME_CHANGED:
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warning_color = get_theme_color(&\"warning_color\", &\"Editor\")
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error_color = get_theme_color(&\"error_color\", &\"Editor\")
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success_color = get_theme_color(&\"success_color\", &\"Editor\")
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func validate_map_data() -> void:
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dismiss()
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has_error = false
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var map_theme: MapTheme = MetSys.settings.theme
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var unused_symbols: Array[int]
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unused_symbols.assign(range(map_theme.symbols.size()))
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unused_symbols.erase(map_theme.uncollected_item_symbol)
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unused_symbols.erase(map_theme.collected_item_symbol)
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for coords in MetSys.map_data.cells:
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var cell_data: MetroidvaniaSystem.MapData.CellData = MetSys.map_data.cells[coords]
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if not MetSys.map_data.get_assigned_scene_at(coords):
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add_label(\"No assigned map at: %s\" % coords, WARNING)
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var symbol := cell_data.get_symbol()
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if symbol >= map_theme.symbols.size():
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add_label(\"Invalid symbol (%d) at: %s\" % [symbol, coords], ERROR)
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else:
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unused_symbols.erase(symbol)
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for i in 4:
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var border := cell_data.get_border(i)
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if map_theme.rectangle and border >= map_theme.vertical_borders.size() + 2:
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add_label(\"Invalid border (%d) at: %s\" % [border, coords], ERROR)
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elif not map_theme.rectangle and border >= map_theme.borders.size() + 2:
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add_label(\"Invalid border (%d) at: %s\" % [border, coords], ERROR)
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elif cell_data.get_border(i) != 0:
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var next: Vector3i = coords + Vector3i(MetroidvaniaSystem.MapData.FWD[i].x, MetroidvaniaSystem.MapData.FWD[i].y, 0)
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if not MetSys.map_data.get_cell_at(next):
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add_label(\"Passage to nowhere at: %s\" % coords, WARNING)
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for symbol in unused_symbols:
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add_label(\"Potentially unused symbol: %d\" % symbol, WARNING)
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if not has_error:
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add_label(\"Map data is valid.\", SUCCESS)
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func validate_map_theme() -> void:
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dismiss()
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has_error = false
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var map_theme: MapTheme = MetSys.settings.theme
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if map_theme.center_texture:
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add_label(\"Cell Shape: %s\" % (\"Rectangle\" if map_theme.rectangle else \"Square\"), INFO)
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add_label(\"Base Cell Size: %s\" % map_theme.center_texture.get_size(), INFO)
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else:
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add_label(\"Theme is missing center texture. Map can't be drawn.\", ERROR)
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return
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if map_theme.is_unicorner():
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add_label(\"Uses unified corners.\", INFO)
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if map_theme.empty_space_texture and map_theme.empty_space_texture.get_size() != map_theme.center_texture.get_size():
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add_label(\"Size mismatch between empty texture (%s) and center texture.\" % map_theme.empty_space_texture.get_size(), ERROR)
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if map_theme.rectangle:
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if map_theme.vertical_borders.size() != map_theme.horizontal_borders.size():
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add_label(\"Number of horizontal and vertical borders do not match.\", ERROR)
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check_vertical_border_texture(map_theme.vertical_wall, \"Vertical wall texture\")
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check_vertical_border_texture(map_theme.vertical_passage, \"Vertical passage texture\")
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for i in map_theme.vertical_borders.size():
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var texture: Texture2D = map_theme.vertical_borders[i]
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check_vertical_border_texture(texture, \"Vertical border texture at index %d\" % i)
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check_horizontal_border_texture(map_theme.horizontal_wall, \"Horizontal wall texture\")
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check_horizontal_border_texture(map_theme.horizontal_passage, \"Horizontal passage texture\")
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for i in map_theme.horizontal_borders.size():
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var texture: Texture2D = map_theme.horizontal_borders[i]
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check_horizontal_border_texture(texture, \"Horizontal border texture at index %d\" % i)
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else:
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check_vertical_border_texture(map_theme.wall, \"Wall texture\")
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check_vertical_border_texture(map_theme.passage, \"Passage texture\")
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for i in map_theme.borders.size():
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var texture: Texture2D = map_theme.borders[i]
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check_vertical_border_texture(texture, \"Border texture at index %d\" % i)
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if map_theme.uncollected_item_symbol >= map_theme.symbols.size():
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add_label(\"Uncollected item symbol index is greater than number of available symbols.\", ERROR)
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if map_theme.collected_item_symbol >= map_theme.symbols.size():
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add_label(\"Collected item symbol index is greater than number of available symbols.\", ERROR)
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for i in map_theme.symbols.size():
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check_symbol_texture(map_theme.symbols[i], \"Symbol %d texture\" % i)
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if map_theme.use_shared_borders:
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check_corner_texture(map_theme.u_corner, \"U corner texture\")
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check_corner_texture(map_theme.l_corner, \"L corner texture\")
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check_corner_texture(map_theme.t_corner, \"T corner texture\")
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check_corner_texture(map_theme.cross_corner, \"Cross corner texture\")
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else:
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check_corner_texture(map_theme.inner_corner, \"Inner corner texture\")
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check_corner_texture(map_theme.outer_corner, \"Outer corner texture\")
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if map_theme.player_location_scene:
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var test := map_theme.player_location_scene.instantiate()
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test.queue_free()
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if not test is Node2D:
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add_label(\"Player location scene is not a Node2D.\", ERROR)
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else:
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add_label(\"Missing player location scene. Player location can't be displayed using built-in methods.\", WARNING)
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if not has_error:
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add_label(\"Theme is valid.\", SUCCESS)
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func check_vertical_border_texture(texture: Texture2D, texture_name: String):
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if texture:
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var map_theme: MapTheme = MetSys.settings.theme
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if texture.get_height() != map_theme.center_texture.get_height():
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add_label(\"%s has invalid height (%d). It should be vertical, oriented towards the right side and match the height of the center texture.\" % [texture_name, texture.get_height()], ERROR)
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elif texture.get_width() > map_theme.center_texture.get_width() / 2:
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add_label(\"%s is wider than half of the center texture. It may cause overlaps.\" % texture_name, WARNING)
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else:
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add_label(\"%s is empty.\" % texture_name, ERROR)
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func check_horizontal_border_texture(texture: Texture2D, texture_name: String):
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if texture:
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var map_theme: MapTheme = MetSys.settings.theme
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if texture.get_height() != map_theme.center_texture.get_width():
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add_label(\"%s has invalid height (%d). It should be vertical, oriented towards the right side and height should match the width of the center texture.\" % [texture_name, texture.get_height()], ERROR)
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elif texture.get_width() > map_theme.center_texture.get_height() / 2:
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add_label(\"%s is wider than half of the height of the center texture. It may cause overlaps.\" % texture_name, WARNING)
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else:
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add_label(\"%s is empty.\" % texture_name, ERROR)
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func check_symbol_texture(texture: Texture2D, texture_name: String):
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if texture:
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var map_theme: MapTheme = MetSys.settings.theme
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if texture.get_width() > map_theme.center_texture.get_width() or texture.get_height() > map_theme.center_texture.get_height():
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add_label(\"%s is bigger than center texture. It will stick out of cells.\" % texture_name, WARNING)
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else:
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add_label(\"%s is empty.\" % texture_name, ERROR)
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func check_corner_texture(texture: Texture2D, texture_name: String):
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if texture:
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var map_theme: MapTheme = MetSys.settings.theme
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if texture.get_width() > map_theme.center_texture.get_width() / 2 or texture.get_height() > map_theme.center_texture.get_height() / 2:
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add_label(\"%s is bigger than half of the center texture. It may cause overlaps.\" % texture_name, WARNING)
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else:
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add_label(\"%s is empty.\" % texture_name, ERROR)
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func add_label(text: String, type: int):
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show()
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var label := Label.new()
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label.autowrap_mode = TextServer.AUTOWRAP_WORD
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label.text = \"• \" + text
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match type:
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SUCCESS:
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label.modulate = success_color
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WARNING:
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label.modulate = warning_color
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ERROR:
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label.modulate = error_color
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has_error = true
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%Output.add_child(label)
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func dismiss() -> void:
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if not visible:
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return
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for node in %Output.get_children():
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node.queue_free()
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hide()
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"
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[node name="Manage" type="MarginContainer"]
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anchors_preset = 13
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anchor_left = 0.5
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -200.0
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offset_right = 200.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_vertical = 3
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theme_override_constants/margin_top = 32
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script = SubResource("GDScript_kxd0b")
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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custom_minimum_size = Vector2(400, 0)
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layout_mode = 2
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size_flags_horizontal = 4
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[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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[node name="Button" type="Button" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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text = "一般设置"
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[node name="Button6" type="Button" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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text = "刷新默认元素"
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[node name="Button2" type="Button" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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text = "重新加载并清理地图数据"
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[node name="HSeparator3" type="HSeparator" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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[node name="Button4" type="Button" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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text = "校验地图数据"
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[node name="Button5" type="Button" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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text = "校验地图主题"
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[node name="Button7" type="Button" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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text = "导出地图数据为JSON"
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[node name="HSeparator" type="HSeparator" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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[node name="Button3" type="Button" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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text = "编辑数据库主题"
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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[node name="AllowReset" type="CheckBox" parent="VBoxContainer/VBoxContainer/HBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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[node name="ResetButton" type="Button" parent="VBoxContainer/VBoxContainer/HBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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disabled = true
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text = "重置数据库主题"
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[node name="HSeparator2" type="HSeparator" parent="VBoxContainer/VBoxContainer"]
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layout_mode = 2
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[node name="ValidationPanel" type="PanelContainer" parent="VBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_vertical = 3
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theme_override_styles/panel = SubResource("StyleBoxFlat_6lvlf")
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script = SubResource("GDScript_x20sf")
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[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/ValidationPanel"]
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layout_mode = 2
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[node name="Label" type="Label" parent="VBoxContainer/ValidationPanel/VBoxContainer"]
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layout_mode = 2
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text = "校验结果"
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horizontal_alignment = 1
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[node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer/ValidationPanel/VBoxContainer"]
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layout_mode = 2
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size_flags_vertical = 3
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[node name="Output" type="VBoxContainer" parent="VBoxContainer/ValidationPanel/VBoxContainer/ScrollContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="Button" type="Button" parent="VBoxContainer/ValidationPanel/VBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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text = "关闭"
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[node name="FileDialog" type="FileDialog" parent="."]
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size = Vector2i(483, 162)
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access = 2
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filters = PackedStringArray("*.json")
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|
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[connection signal="pressed" from="VBoxContainer/VBoxContainer/Button" to="." method="edit_settings_pressed"]
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|
[connection signal="pressed" from="VBoxContainer/VBoxContainer/Button6" to="." method="refresh_custom_elements"]
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|
[connection signal="pressed" from="VBoxContainer/VBoxContainer/Button2" to="." method="force_reload"]
|
|
[connection signal="pressed" from="VBoxContainer/VBoxContainer/Button4" to="VBoxContainer/ValidationPanel" method="validate_map_data"]
|
|
[connection signal="pressed" from="VBoxContainer/VBoxContainer/Button5" to="VBoxContainer/ValidationPanel" method="validate_map_theme"]
|
|
[connection signal="pressed" from="VBoxContainer/VBoxContainer/Button7" to="." method="export_json"]
|
|
[connection signal="pressed" from="VBoxContainer/VBoxContainer/Button3" to="." method="edit_database_theme"]
|
|
[connection signal="toggled" from="VBoxContainer/VBoxContainer/HBoxContainer/AllowReset" to="." method="toggle_allow_reset"]
|
|
[connection signal="pressed" from="VBoxContainer/VBoxContainer/HBoxContainer/ResetButton" to="." method="reset_theme"]
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|
[connection signal="pressed" from="VBoxContainer/ValidationPanel/VBoxContainer/Button" to="VBoxContainer/ValidationPanel" method="dismiss"]
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|
[connection signal="file_selected" from="FileDialog" to="." method="json_file_selected"]
|