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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=5 format=3 uid="uid://ddao8mcrle2f8"]
[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_w4gtt"]
[ext_resource type="Animation" uid="uid://cpjdw0tugv0rc" path="res://resource/skill_animation/hero01_fist_skill_charging.tres" id="4_od8hj"]
[ext_resource type="SpriteFrames" uid="uid://bvnjq6vtioip" path="res://resource/animation/character/hero01_fist_skill02.aseprite" id="5_vubp6"]
[ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_g4asv"]
[resource]
script = ExtResource("3_w4gtt")
weapon = ExtResource("6_g4asv")
action = "attack_heavy"
name = ""
skill_animation = ExtResource("4_od8hj")
range = 0.0
free_lock = false
ignore_push = false
attack1_with_pause_frame = false
attack1_with_stop = false
attack2_with_pause_frame = false
attack2_with_stop = false
stance_from = 0
stance_to = 20
break_level = 3
is_charging = true
mp_cost = 0
mp_sub_cost = false
warn_type = 0
with_stop = false
is_lock_x = true
refresh_animation = false
sprite_frames = ExtResource("5_vubp6")
animation_name = "fist_skill_charging"