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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://b8ocmb4hirugq"]
[ext_resource type="Resource" uid="uid://d3mcp8sf6qbmd" path="res://config/attack/sharp_normal_hit.tres" id="1_x4j5i"]
[ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_y3ex2"]
[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_dsbdj"]
[ext_resource type="Animation" uid="uid://b7f0rdven8gdc" path="res://resource/skill_animation/hero01_long_skill03.tres" id="4_ueoqc"]
[ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="5_n3on7"]
[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="6_ypok6"]
[resource]
script = ExtResource("3_dsbdj")
weapon = ExtResource("6_ypok6")
action = "attack_heavy"
name = ""
skill_animation = ExtResource("4_ueoqc")
range = 0.0
free_lock = false
ignore_push = false
attack1 = ExtResource("1_x4j5i")
attack1_box = ExtResource("2_y3ex2")
attack1_with_pause_frame = false
attack1_with_stop = false
attack2_with_pause_frame = false
attack2_with_stop = false
stance_from = 3
stance_to = 30
break_level = 3
is_charging = false
mp_cost = 0
mp_sub_cost = false
warn_type = 0
with_stop = false
is_lock_x = true
is_lock_x_move = true
refresh_animation = false
sprite_frames = ExtResource("5_n3on7")
animation_name = "long_skill03"