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[gd_scene load_steps=8 format=3 uid="uid://c342lbsv1d6gi"]
[ext_resource type="Script" path="res://script/level/level_door.gd" id="1_dsgdf"]
[ext_resource type="ArrayMesh" uid="uid://b5asibailmqi8" path="res://resource/mesh_level/m_stone_door1.vox" id="1_rxqyg"]
[sub_resource type="BoxShape3D" id="BoxShape3D_unlmt"]
size = Vector3(0.64, 10, 0.64)
[sub_resource type="Animation" id="Animation_24f85"]
length = 0.001
tracks/0/type = "position_3d"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Mesh")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = PackedFloat32Array(0, 1, 0, -1.28, 0)
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Mesh:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Block/CollisionShape3D:disabled")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="Animation_ijrpm"]
length = 2.0
step = 1.0
tracks/0/type = "position_3d"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Mesh")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = PackedFloat32Array(0, 1, 0, -1.28, 0, 2, 1, 0, 0, 0)
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Mesh:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 2),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, true]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Block/CollisionShape3D:disabled")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 2),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false, false]
}
[sub_resource type="Animation" id="Animation_nrn6r"]
resource_name = "new_animation"
length = 2.0
step = 1.0
tracks/0/type = "position_3d"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Mesh")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = PackedFloat32Array(0, 1, 0, 0, 0, 2, 1, 0, -1.28, 0)
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Mesh:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 2),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Block/CollisionShape3D:disabled")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 2),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false, true]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_8ir0x"]
_data = {
"RESET": SubResource("Animation_24f85"),
"close": SubResource("Animation_ijrpm"),
"open": SubResource("Animation_nrn6r")
}
[node name="Door" type="Node3D"]
script = ExtResource("1_dsgdf")
[node name="Mesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.28, 0)
visible = false
mesh = ExtResource("1_rxqyg")
[node name="Block" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Block"]
shape = SubResource("BoxShape3D_unlmt")
disabled = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_8ir0x")
}