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192 lines
5.6 KiB
Plaintext
192 lines
5.6 KiB
Plaintext
[gd_scene load_steps=18 format=3 uid="uid://126wph4owvoy"]
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[ext_resource type="Texture2D" uid="uid://cwhu1ec03t3c8" path="res://resource/ui/hud/headbar_hp_empty.png" id="1_flgf6"]
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[ext_resource type="Script" path="res://script/ui/hud/hud_page.gd" id="1_t7dgf"]
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[ext_resource type="Texture2D" uid="uid://b4ly1exl0owck" path="res://resource/ui/hud/headbar_hp.png" id="2_sktwb"]
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[ext_resource type="Script" path="res://script/ui/hud/headbar_page.gd" id="3_6chl0"]
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[ext_resource type="Script" path="res://script/ui/hud/loading_page.gd" id="4_jqajt"]
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[ext_resource type="Texture2D" uid="uid://xogtpwyb862f" path="res://resource/ui/hud/_hud_design.png" id="5_qqrb8"]
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[ext_resource type="Script" path="res://script/ui/hud/lock_item.gd" id="5_usy8x"]
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[ext_resource type="Texture2D" uid="uid://dx2vp753yvh4y" path="res://render/texture/shape/lock.png" id="6_hmslt"]
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[ext_resource type="Script" path="res://script/ui/hud/weapon_item.gd" id="7_3g1k3"]
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[ext_resource type="PackedScene" uid="uid://chi3x0mugaiu4" path="res://resource/ui/hud/weapon_item.tscn" id="8_nlmif"]
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[ext_resource type="Shader" path="res://render/shader/loading.gdshader" id="9_lv4gd"]
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[sub_resource type="Animation" id="Animation_ikdwl"]
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resource_name = "rotate"
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Lock:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.0, 6.28319]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_wbtxq"]
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_data = {
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"rotate": SubResource("Animation_ikdwl")
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}
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_b5bdl"]
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shader = ExtResource("9_lv4gd")
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shader_parameter/in_color = null
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shader_parameter/position = 1.0
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shader_parameter/size = Vector2(32, 32)
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shader_parameter/screen_size = Vector2(640, 360)
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[sub_resource type="Animation" id="Animation_4kxot"]
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resource_name = "end"
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length = 0.8
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:duration")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.8),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [-2.0, -2.0, 1.0]
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}
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[sub_resource type="Animation" id="Animation_x6v17"]
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resource_name = "start"
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length = 0.8
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:duration")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.7, 0.8),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [1.0, -2.0, -2.0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_fofuj"]
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_data = {
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"end": SubResource("Animation_4kxot"),
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"start": SubResource("Animation_x6v17")
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}
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[node name="HudScreen" type="CanvasLayer"]
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[node name="HudPage" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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script = ExtResource("1_t7dgf")
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[node name="HudDesign" type="Sprite2D" parent="HudPage"]
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position = Vector2(320, 180)
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texture = ExtResource("5_qqrb8")
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[node name="PlayerStatusItem" type="Control" parent="HudPage"]
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anchors_preset = 0
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offset_left = 29.0
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offset_top = 29.0
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offset_right = 29.0
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offset_bottom = 29.0
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[node name="HpBar" type="TextureProgressBar" parent="HudPage/PlayerStatusItem"]
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visible = false
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layout_mode = 0
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offset_left = -13.0
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offset_top = -13.0
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offset_right = 51.0
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offset_bottom = 3.0
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value = 50.0
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stretch_margin_left = 10
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stretch_margin_top = 10
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stretch_margin_right = 10
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stretch_margin_bottom = 10
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texture_under = ExtResource("1_flgf6")
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texture_progress = ExtResource("2_sktwb")
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[node name="LockItem" type="Control" parent="HudPage"]
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anchors_preset = 0
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offset_left = 424.0
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offset_top = 232.0
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offset_right = 464.0
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offset_bottom = 272.0
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scale = Vector2(0.5, 0.5)
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script = ExtResource("5_usy8x")
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[node name="Lock" type="Sprite2D" parent="HudPage/LockItem"]
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texture = ExtResource("6_hmslt")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="HudPage/LockItem"]
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libraries = {
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"": SubResource("AnimationLibrary_wbtxq")
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}
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[node name="WeaponItem" type="Control" parent="HudPage"]
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anchors_preset = 0
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offset_left = 56.0
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offset_top = 304.0
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offset_right = 88.0
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offset_bottom = 336.0
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pivot_offset = Vector2(16, 16)
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script = ExtResource("7_3g1k3")
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[node name="Weapon1" parent="HudPage/WeaponItem" instance=ExtResource("8_nlmif")]
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layout_mode = 1
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[node name="Weapon2" parent="HudPage/WeaponItem" instance=ExtResource("8_nlmif")]
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layout_mode = 1
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offset_left = -48.0
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offset_right = -16.0
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[node name="Weapon3" parent="HudPage/WeaponItem" instance=ExtResource("8_nlmif")]
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layout_mode = 1
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offset_left = -16.0
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offset_right = 16.0
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[node name="Weapon4" parent="HudPage/WeaponItem" instance=ExtResource("8_nlmif")]
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layout_mode = 1
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offset_left = 16.0
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offset_right = 48.0
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[node name="Weapon5" parent="HudPage/WeaponItem" instance=ExtResource("8_nlmif")]
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layout_mode = 1
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offset_left = 48.0
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offset_right = 80.0
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[node name="HeadBarPage" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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script = ExtResource("3_6chl0")
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[node name="LoadingPage" type="Control" parent="."]
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visible = false
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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script = ExtResource("4_jqajt")
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duration = -2.0
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[node name="ColorRect" type="ColorRect" parent="LoadingPage"]
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material = SubResource("ShaderMaterial_b5bdl")
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layout_mode = 0
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offset_right = 640.0
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offset_bottom = 360.0
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color = Color(0, 0, 0, 1)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="LoadingPage"]
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libraries = {
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"": SubResource("AnimationLibrary_fofuj")
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}
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